Hi guys,
I hope you enjoying your day but I really need some help and a lot of advices.
I'm a 3D generalist and animator, I have worked on many many projects like a short animation film, stop motion film and motion design video but I'm really interesting by
video game's vfx.
Please would you help to improve and advice me from where should I start?
If there's tutorials that I should follow, would you mention them.
I really appreciate your help
PS: here's the
link of one of the projects that I worked on. It date May 2014.
Replies
That is the main question your reel is answering. "Does my reel show the skills they are looking for?"
I wouldn't use that as your personal reel, maybe the pieces you worked on, in abstract just to show what you did, in a truncated format.
With a demo reel you have 10-15 seconds to sell the viewer on the next 10-15 sec, so you're editing needs to be more like a music video with a clear indication of what you did.
I agree with Mark - In the video above, just highlight the segments you worked on.
But during my cursus, I have worked on everything: modelling, texturing, rigging, morphing, animation, lighting, rendering and compositing. Then, I found that vfx fascinating me and I will work on it as hard as I can!
If it will be disturbing you, can you advice me? Tell me about the difference betwenn both?
Thank you
I decided to do a little research and found this video interesting; https://www.youtube.com/watch?v=UoxgotYTb_Q
It's a comparison of how both engines tackle 2D games.
And old DT blog article also covered this pretty well;
http://blog.digitaltutors.com/unreal-engine-4-vs-unity-game-engine-best/
Join this: http://www.realtimevfx.com