I'm not sure what your goal is for creating art. Is it just a hobby? Something you want to do for fun and your own personal satisfaction? Or is it something you wish to go into as a career choice in the future, etc.? If you are looking at it as a career thing, I would strongly suggest finding an engine that supports…
Can't seem to find any tutorials on making a pearl shader without having Vray. This is the look I'm going for This is what I was able to come up with with a falloff, noise, and reflection map. The blue/green is based off the concept I'm needing to match. Thanks!
Hi guys!..I have question about Max real-time viewport display. I have posted this question on my Mutant Nurse thread, but I guess I post it back in here for a "wider audience" to see it :) Anyway, what I'm trying to achieve is Silent Hill foggy environment. is there a way to create a fog real-time (most of us here hardly…
I apologize for posting this late, but I felt really burned out, needed a break and started working on other projects just so I won`t lose my mind. With these being said, I will post the extremely important things I learned over the last few weeks. 1.Don`t be greedy with the low poly geometry. I know for some it sounds…
I found this script, and it works find (kinda), but is there a NATIVE function in 3DS Max that does this? I am using 3DS Max 2011. http://www.scriptspot.com/3ds-max/scripts/pivot-2-edge
Hey guys! I've been struggling with some of the concepts I've learned about games. I figured it would be a good idea to ask them all at once. So here it goes: 1) Whats a decent poly/triangle count for a high and low model? I know this depends on the model but I guess I just don't understand how much a regular PC can…
Just got a e-mail from Autodesk that Max feedback got a make-over - http://area.autodesk.com/blogs/the-3ds-max-blog/3dsmaxfeedback Vote/submit here: http://forums.autodesk.com/t5/3ds-max-ideas/idb-p/164/tab/popular
A couple of months back zbrush generated a wierd, very green normal map. at the time i had never used zbrush so didnt know what to expext. since then i have never seen anything like it. today my programmer told me that was the correct normal map for direct x and that the blueish one that both photoshop, and 3d studio max…
Hello, Im making a room and am trying to do the lighting so I get a nice render. No matter what I try it's just not looking good so I obviously suck at it lol and need help. May I have some tips or tutorials on lighting to help me please.