Hey there!! Second post on polycount and this time it's about the main character of my master final project! I learned a lot producing this character, not only new techiniques but on time management as well as I had to do the mage character and the environment as well. As for the design, I took inspiration from Dishonored…
Hi everyone, I wanted to throw up a few images of a new character I've completed. Originally this guy was created as of of the two main characters for a comic book idea I've had since around high school. Well my career ended up being in video games instead of comics and since then, I've always wanted to do a 3D version of…
evening folks, started work on another character, taken from the APB Zombie concept by Arnold Tsang seen here : http://arnistotle.deviantart.com/gallery/#/d2y828w I have msg'd him to ask for permission to make the character, but havent got a response yet so if this thread dissapears at some point then you know he said "no"…
Hey Guys, Another character from me :) 8120 Tri's 1024 Diff/Spec for the body, and 2x512 Diff/Spec for the Head/Weapon. After hand painting the last few characters I plan on getting back to practising my sculpting. Might start a sketchbook to throw some doodles in, but hoping I can up my game for the next character! I'll…
Hey everyone this is gonna be my first polycount post, I have this character I want to develop for a portfolio piece and was looking for any thoughts or critiques. :) I purchased the male model from J Hill (https://www.artstation.com/jhill/store) These colors are purely for my imagination to activate before I retopo.…
Over the next 2 weeks we have a few dozen characters that need rigging. We'll be paying per character. Applicants should have previous professional rigging experience, and should be familiar with 3DSMax and Biped. The skeletons already exist for the characters. We will just need people that can do the vertex weighting.…
We are a startup company based in Mexico looking for talents to work on an AAA quality project. We need 2 Character Artists able to work on photorealistic real-time characters, 1 animator that can also do rigging and storyboards and a Generalist, that can work on Environment and Character Props. Please send your portfolio…
Hello! My name is Diego Montenegro and I am a freelance 3D Character Artist from Guatemala. I am currently looking for job opportunities. I can create multiple style of characters from stylized to realistic characters. Here is my portfolio and some examples of my work: https://www.artstation.com/diegomontf
(I still have to claim newbie status as I cant' figure out how to post images) This is my final semester in obtaining my Associates degree in animation, and as my thesis project I decided to do a game character. I'm using mudbox to sculpt it. I've been teaching myself Mudbox this semester, and this is my first official…
My name is Ted Lockwood, I'm a character artist with over 2 years of experience working in the games industry, and I need a new studio (or freelance contract) to call home. I have extensive experience creating normal mapped characters in both 3D Studio Max and Maya, as well as Zbrush and Mudbox. I can create textures…