Leif - Realtime character

Hey there!!
Second post on polycount and this time it's about the main character of my master final project! 
I learned a lot producing this character, not only new techiniques but on time management as well as I had to do the mage character and the environment as well.
As for the design, I took inspiration from Dishonored and Kingsglaive: Final Fantasy XV, alongside tips and feedback from personal friends. 
Hope you like it! Every comment or suggestion/question will be more than welcome! 

PD: I'll leave the link the artstation post so you can check out the marmoset and unreal videos 

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