hey everyone :) Me, mr mclean and Dreamer are good forum buds and wanna work up some characters together, the subject matter will be different for each of us but the end goal is the same, make something cool and hopefully level up a bit in the process. Should be interesting as we are all going in completely different…
Project: Just a random hobbyist’s game Required: - Character and Medieval Environment Pixel Artist - Minor animation on characters Compensation: Negotiable, lump sum or hourly. If hourly, please respond with a quote of your rate and predicted of hours needed. Of course the game is ever growing so if it works out, I’ll…
Hey All! This is probably my first thread outside of the my sketchbook thread in years! I mostly use Blender for all of my modeling needs, but have been meaning to learn ZBrush. Anyway, I started a new project at the beginning of this month. I normally do Sci-fi stuff but wanted to switch gears and work more with stone so…
Greetings one and all! I am Hengishammer, one of the members of the development team for Pirates, Vikings & Knights II, a modification for Half Life 2. I would like to take a moment and speak frankly with everyone about the lifespan of developing mods. In all honesty so many mods fall by the wayside and I am not prepared…
Hello, I represent a somewhat new game development studio known as SymmetryGames. To get to the point, we are currently about to begin development on our latest game known currently as Prevail. This game is a 3D RPG set in a specialized medieval world. It can help to imagine a game similar to Skyrim, with this: The twist…
Hey guys! I'm excited to share with you some work that a few friends and I have made for a new board game, BRUTALITY, to celebrate the Kickstarter going live. From the brain of designer extraordinaire Stephan Frost, Brutality features a variety of different heroes that you can do battle as. There are four sculpted so far,…
Hello everyone at PolyCount, We are Avalon Games, and we’re currently looking for new members to join our team and help with our developing project, Shi No Gemu (The Death Games). Shi No Gemu is a fantasy action/adventure magical survival game set in the floating city of Tubonte, on which the legendary Death Games takes…
Heyo! I’m Sam, creative director of Sekishu no Koe and founder of SamHunny Developing. My team and I are seeking skilled teammates passionate in story-driven games and Japanese history/culture to fill multiple creative roles for our choice-based adventure game. This is a long-term, episodic project with revenue rates…
Hello polycount, I wanted to share an indie project that I am working on with a friend. I've been a little hesitant about posting about my game because there are so many amazing artists on here that make me look amateur in comparison but I've decided I'm just going to have to grow some tough skin. If you happen to be…
I know this is very exciting and the tech is very cool...BUT I worked really really hard to become a 3D artist, basically from scratch and to have all my work potentially be replaced by an unthinking, unfeeling machine that can't even appreciate what it does is extremely depressing for me. Yes yes, I know that…