Hi, Im looking for something like marmoset toolbag, but a program that support rigged models and animation, maybe in alembic format. I could theoretically use something like unity for this. But i think its a bit too much to learn to render animations. so im wondering if anyone knows of anything similar? so i can set up…
Hey there guys ! Do you know a way to get clear - good blue prints out of your models, without rendering a wireframe and painting the frames you need over it in photoshop I mean. This is my example as an expected result. -- same strokes, ability to choose perspective etc. Thank you, Adrian
Hey there ^^, right now Im writing a thesis about "physically based rendering (pbr)". my problem is right now I can't find really a lot of article about it and the 3 Books i found about it are quite expensive so I wanted to ask if you know someone knows some Article that are riche on informations ?
hi my 3dsmax Render to texture window seems very slow to open, I tried it multiple times changed some setting the result still same.. anyone know what happen? thanx in advance :)
The script I was referring to allows you to render your model with a wireframe attached instead of having to do a bunch of little tricks to get the wireframe to show in the render.
Hello, I'm trying to create a very high resolution render of my terrain in a top down view. I want to be able to have a super large picture where I can zoom into a tiny area like 5 meters x 5 meters and be able to see the image. Is this possible in unreal engine 4? I've taken a picture of my current attempt with the high…
Hi, this is a simpler version of the question i posted earlier which was chaotic... Is there any way to snap a camera to for example a plane to simulate projection in 3ds Max? I'm asking because i am making vegetation with the use of alpha maps and since RTT doesn't support them i have to render using viewport and…
Hi. I have a problem with rendering quality shadows in Unity Pro. Have a look: http://s4.ifotos.pl/img/2JPG_nhqwera.JPG http://s6.ifotos.pl/img/1JPG_nhqwerh.JPG And this is the point light. I have Deffered Lightning selected in Build Settings. In two other options, I don't get shadows with point light. What is this? I gave…
The first challenge i join for ArtStation. When i look back at all the asset I still want to go back and improvise it, but i will leave it like this for now. Here all all the completed render. Concept art Nautilus Lab by Konstantin Vohwinke Gramo Phone by Alexey Mazur Fuel Station by Gediminas Einikis Beneath the Waves…