Hey there guys !
Do you know a way to get clear - good blue prints out of your models, without rendering a wireframe and painting the frames you need over it in photoshop I mean.
This is my example as an expected result. -- same strokes, ability to choose perspective etc.
Thank you,
Adrian
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Replies
About the software, I work with both maya and 3ds max so I'll prolly try your Maya way, vector renderer or the Silhouette thing
Also there's outline shaders for Mental Ray as well.