I think you are confusing crease edges with hard/soft edges. The latter are a funktion to edit normals, while edge creasing is for subdivided geometry.
I can't find a good way to set custom chamfer weights for edges in 3ds Max. In Blender it's very easy: there is bevel weight for edges or vertices, I simply set 0.0-1.0 and that's it. In 3ds Max I found three solutions and all are bad: By crease weight - doesn't give the same results at all (it chamfers not only edges, but…
[ QUOTE ] From what Bromell and Snowfly are saying in Maya hold down the c key and middle mouse drag along any edge, this works with multiple componants on other edges or its own edge. [/ QUOTE ] Nope, still not the same. In maya you can constrain one vert to any respective edge with that C trick, or you can constrain…
Hello guys, I mainly use xsi and Im transferring to 3ds max. Does anyone know how to delete multiple edges properly. It seems that when I do delete edges in max, the vertices for those edges remain? Also how can I select multiple edges at the same time from one side to another, I'm not referring to edgeloop selection with…
Hello everyone. I have been trying to figure out the way Michael Vicente (Orb) sculps his stylized edges with different brushes and settings. I already know how he creates stylized cracks on the edges, but how does he sculp the actual edges? Here is what I'm talking about: My guess is that he used trim dynamic, flatten or…
Hi. This issues has been with me for a while. I have problem when baking my hard surf. models. I've tried all methods and I still get Visable seams. This is using marmoset. I did the smoothing groups correct I think. I set hard edges. And I cut them. But I still get the seams when you're close to be visable. Is this a…