Hello polycount! Happy to share my latest environment here, the Desert Shop :3 Check it out on my artstation: https://www.artstation.com/artwork/49roZq I'm super proud of how it turned out, and I had a lot of fun trying new techniques and workflows with this one. Hope you enjoy~
Kirarito Inc. is looking for level and environment artists for upcoming projects. As an example of the style, you can check this video: https://youtu.be/4tcwQrq5ufU The artists need to have experience in level design inside unity and/or unreal engine. If interested, please send your samples to julio.velasco@kirarito.co.jp…
I'll introduce myself. My name is Beni, I am 18 years old and I do environment art. I am a junior environment artist. It started out as a hobby: I saw a video of a guy showcasing his udk level, liked it, and investigated it. That was 1~2 years ago, when I was focused on concept art. I stumbled across polycount in my…
hello, looking to improve my 3d skills in environment art especially for stylized environments I choose first to do an orc prop, the one most at left looks more fun starting a blockout in blender will try to do at least weekly updates, please share with me your critics ))
I'm learning how to create environment assets and I'm wondering what's the conventional way to texture rock meshes. I've created props in the past before by baking a high-poly model to a low-poly asset, but I think they treat environment assets differently? I'm not sure. I have all the necessary software and have already…
Can you craft a fortress fit for a warrior king? A palace for the damned? Caverns of doom and mines of untold riches? From the depths of Molten Core to the terrors of Ice Crown Citadel, World of Warcraft (WoW) dungeons offer adventure and glory to the intrepid heroes of Azeroth. As a senior artist on the dungeon team, your…
Environment Concept: -This is the concept that the scene will be referenced to for layout and composition, but for some areas are going to be changed to fit the Overwatch style and for personal preference as I try to develop this environment. Another round of cuts and this time its they are official. The Full scene is…
Hey everyone! Welcome one and all to the 81st Bi-Monthly Environment Art Challenge for the months of November and December! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
Hey, I have a question regarding two methods of presenting an environment. From what I've gathered here, stills are preferred over reels. Why is that? I would assume a video would better present an environment, wouldn't it? Please enlighten me. Thanks!
Hi! I'm building up 3d 'isometric' tiles for a game. They should be used to form an environments together. I want to keep it in a cartoon style which was inspired by Joe Keller. My first try is at forest environment. The tiles should be low poly no more than 50-60 tris. Here is what I got now - there are 9 (3x3) tiles on…