I agree with the others. Edit your reel down. In my experience the first minute is all that really counts for a reel. You can pretty much tell by that point whether it's worth doing a phone interview with the applicant or not. You've got some good stuff here. Keep up the good work. :) Here are my thoughts broken down piece…
ello everyone, I'm Tudor. I'm 26 and I'm a programmer by day and (I try to be) a game designer by evening. I really want to build an Android puzzle game that will be both hard and entertaining. I believe that the gaming industry is in a dark place right now (with almost no original content coming out) and I hope that by…
Character Art Intern (specializing in weapon creation) To apply, please send a copy of your resume to treston@vigilgames.com DESCRIPTION We are looking for talented artists to help supply support for the Mobiles Team. Ideal Candidates will have exceptional organization skills and the desire to learn the character creation…
Hey there, this will be my first zbrush sculpt which I intend to turn into a game ready character with normal maps. I've only ever used zbrush to add detail to a finished mesh (such as folds in jeans) with the topology already in place as created in 3Ds max. This will be a challenge. This character will be realistic to an…
Hi guys, Thanks for reading my thread. This is the first post in which I've uploaded to Polycount for all the harsh criticism :P. I appreciate any feedback as it improves me as an artist! I've currently just finished my second year at University, and return to my final year shortly; this piece is a character for my final…
Hi everyone, This is my first post here. I've been learning Zbrush for a little over 2 years but I'm always a little weary about showing my work online. :persevere: Silly I know! :P This is the character I'm currently working on and some critique would be most welcome! I'm planning on making him a King type character,…
[ QUOTE ] ... 2 years of work - 48 characters (complete with accessories clothes faces basmesh textures etc...) ....it means 1 character = 2 weeks of work. [/ QUOTE ] not necessarily. normally you can re-use a lot of stuff with purely human characters. 48 unique characters, that might be a different story. anyway, i don't…
I am looking for a talented Character Artist to help with an upcoming game prototype we are working on. I am looking for someone with an realistic art and texture style, that focuses on highly res sculpting, and animation friendly retopology skills. A love for horror themed characters and creatures a plus. We have a base…
Hello all! I've decided to work on an entry for this contest. It sounds like a super fun opportunity to explore some new technology and reinvigorate me to create a fun new character! I've been working on a concept over the past few days (must improve my 2D!) and am wanting to take the character in this direction: A fierce…
Hi Guys, Here are a few WIP things Ive been working on for a project. Looking for crit and all things commentable. Its mainly a bunch of work all at different stages of development, but any help or comments would be greatly appreciated. Thanks for looking. This Character was a bit rushed out. Its since gone into udk for…