I haven't seen it yet, and already know its bad so might just wait for dvd,read the review on aintitcool, and from what i read, it sounds like yet another comic movie where they didn't get what was cool about the character and universe. All they would have had to have done is put on the big screen garth enis's story for…
glad you posted xenaxis. You've got some nice work with the pencil, and there's nothing really wrong with what you've got posted-- it's nice and clean, and the lines read well. What I would say is that I'd like to see more directional lighting applied as well as original content overall. To elaborate on the latter point,…
What we are looking for: Graphic Artist - experience with logo and marketing designs. 2D / Concept Artist - able to match the work done above. Public Relations - experience with marketing. 3D Artist/Animators If you are not one of the above, please apply as well for us to review your portfolio and decide whether or not you…
Hi guys, I'm new to Polycount and I'm happy to share my progress with you! Feedback and critics are welcome and courage. I chose to paint Evelynn for this creative contest. I like how she manipulate for foes with seduction just to torment them. so badass!! Here's some references I gathered for her along with a few…
Hi Polycount Peeps! I've been working through some online courses and tutorials on building games in Unity, and I would like to try my hand at a "simple" arena style hack'n'slash game based on the Thundercats franchise. The gist of it is, you'll play as Lion-O and fight your way through waves of minions, gaining energy to…
I'm currently working on a first person dungeon crawler with dynamic combat, and I currently have a team with a composer and a programmer in addition to myself, but I'm also going to need a 3D artist. There's a short pre-development demo that I made on itch.io to serve as a proof of concept, and the engine being used by…
If you thought the UDK Citadel tech demo was impressive, then get a load of what id Software have in store for you! More after the jump. Carmack demonstrated an impressive demo of Rage on the iPhone at Quakecon 2010 during his keynote speech earlier this year. The demo was made using a custom engine based on the id Tech 5…
Speaking of better then MotionBuilder, During one of the skyline autodesk demos, Ikinema was being used instead of HIK in Skyline. Powering Maya animation solving in a Sony engine for the demo was a cool demonstration by ikinema. What was really surprising was Autodesk's own introduction to Ikinema where they propose: that…
Hi! Haven't posted for a while! I recently decided try my hand at participating in Swordtember and decided to design a sword from scratch instead of modeling an existing concept. The goal here isn't really to produce a design daily to be honest, but to simply try concepting in 3D. I developed some basic lore for the…
I agree with @Asura and @Carabiner do not generalize, specialize. I had to tell several students this at GDC, some who were essentially spinning their wheels for years being mediocre at everything. You have to give yourself focus on both what you want to do and where you want to go, especially when you are just starting…