Hey all, trying to beef up my portfolio to land an environment artist position and I'd thought I'd post my latest project here to get some opinions. The concept is a sky pirate base that's nestled on the side of a mountain cliff. Heavily influenced by the film treasure planet and various other sci-fi films. Current Tri…
or sumthin'.. Couldn' t find a more suitable, less cliched name :poly124: Planning for a low/mid res, about 12-15 K tris and tex's on 2048.(BIG res for games, indeed. Like roundy stuff? :D ) This is a brute polyreduced mesh rendered on 3dsmax... I will soon start on the retopology and then the texturing, probably…
This is my very first post on polycount! In February 2012 I began to model in 3ds max. Originally, I wanted to have an entire pirate town, but as soon as I started modelling, I knew that idea was too crazy for my first project. I narrowed it down to a ship. I think eventually I will build the rest of the ship, but for now,…
Hey there! Darksend and I will be working together to create a pirates lair deep within a cave full of treasure and other booty. We are both 3D generalists. I will be handling the modeling, and Darksend will take care of the texturing. We will be working side-by-side throughout the entire project. We will be using the…
I thought it would be a nice idea to have a Pirate LULU, there are several concepts I made for her, but these are some wips of her development. When I went to a convention people loved the idea, as well friends that play the game thought it would be this concept to be introduced in the game. To be honest I am quite nervous…
Sup folks, I've recently been playing a lot of Sea Of Thieves and couldn't resist attempting some fan art! Currently working on the Pirate Lord's staff trying to incorporate some style found throughout the game with its characters and props. Currently having some trouble deciding on what to do with the shaft, do I try a…
Hey there. So, I've got a pirate character who's got a rather large belt, and I've hit a snag on the weighting. So, I was told by a teacher to weight the belt heavily to one joint, so that the object moves like a leather belt. I've got that done, and it does move like I want. The issue is that I don't know how I would…
'Ello gov'nors, I'm creating a character for my second year project and I'd like to share some WIP in hopes of getting crit to improve my art. I'm creating an African tribal chieftain set in the 17th century who is slowly adopting the pirate life after his enslavement. I'll be updating this thread as I make progress with…
my new game has finally made a public appearance with screenshots and a small ingame trailer we posted it on indie db because they are having a unity contest right now where you can win some pro licenses ... and i really want one of them pro licenses *shackingfist* some technical trivia: -all lighting is dynamic -all…