""substance designer simple texturing step by step" free HD video is up on youtube ..almost ashamed of how simple my shader flow is https://www.youtube.com/watch?v=4gXq_6lAOec
https://www.artstation.com/artwork/O8N5J My first texture made in substance designer, tweaked with my new knowledge of the software aswell as new rendering abilities! Enjoy! P.S. Critique appreciated!
Hello everyone! I have made a new video. In the video I show how you can use Houdini simulations and bake the result to get a good heightmap for Substance Designer. So if you ever would make something like debris or a material with a lot of layers, this could be interesting. With Houdini the simulation can also be…
So I'm currently implementing substance workflow at work and my task is to make materials for weapon customization - i.e. dirt/wear/base materials and so on. It will be used on the character screen and should be updated real time. So any tips? So far I only know that uniform color nodes should be as low res as possible (up…
Hello all, I've been trying to bake a high poly mesh from marvelous designer to low poly, but I continue to get strange artifacts. I'm trying to recreate the soft hull effect seen in Paul Pepera's work. I know there's a better way to accomplish this in substance designer, I would love to be pointed in the correct direction…
https://www.youtube.com/watch?v=HMP2xpGHimY&t=1s I am using this tutorial to merge textures using Substance PLAYER. However, when I import my two textures to merge... It only imports/loads one in the display. So i export the overall file and only one exports as well. I import two and it only loads one of them. They have…
hi , i was wondering if there is a way to setup the baker dialog for clean installs of substance designer. Theres a few settings we use that need to be used by different artists and i`d like those to be there whenever someone links in a new obj file. I know these settings are stored within objs but i also noticed your last…
Hey guys, i've heared these days that some people take textures, materials and masks from quixel programms and integrate them into substance painter. How can i do this? What are the steps to integrate it and can i add masks aswell? Best Regards
Hi Everyone, New 3D project since long time in my Artstation. Even though I create a lot of modeling for my project I don't post any. Here is a small project to keep the basics sculpting and retopology. Idea Sculpt in Zbrush and clean for good hardsurface, after that retopology in Zbrush (with ZSphere) and UV in 3D'sMax,…
ok so last night I was pretty pleased with my first attempt at painting in Substance Painter and did a knife thing. today I open the file and it's all pink colored. I hid all textures and it's still pink. What is going on here? I know I saved it right and all I do is open it and it's all pink. attached two pics of…