Whats this school business just one year and thats all ? Can you continue working with this guys ? Have you ask any of them if they are willing to mentor you thats as they already know you You haven't bake maps yet in this case I think you know the answer of you question .Until you learn whole process -> pipeline concept…
TDRL; haven't gamed in quite awhile, stories haven't been the greatest lately, agree. Just for the record i haven't been gaming since ARK 1 (kind of a nightmare but otherwise neat for me at the time.) Maybe it was forced but also the p.c. i used at the time was 12 years old and i got it to run enough for me so could've…
Hello all. I've been frequenting this site for quite awhile and I feel that you can give me honest feedback on my portfolio. At the beginning of the year I had gotten an interview for a temp job at Avalanche Studios but botched the art test and wasn't hired. The problem I've been having since then is that I have been…
shrew81 - Eh, I tried to make it work but with the time constraints I decided to cut it out and just go with the mushroom theme, but seeing as how I didn't even complete the challenge I should have just finished it :P Oh well, another idea I'll inevitably use for something else :D Nice finish though, my only crit would…
If you want to challenge the fact that Half-Life 2 is a service, not a piece of software, you're going to have to accuse the entire software industry of fraud. Think about it. Also: Any arguments that Vavle dispensed "vigilante justice"-- ie. you cannot commit a crime in order to right a crime, is assuming that Valve even…
Hello, everyone! I'm a Computer Animation instructor at Sheridan College in Ontario, Canada. I'm pursuing my Master's, and my topic is rigging education. I’ve found rigging to be one of the more challenging aspects of our curriculum--and I'd like to figure out how to do a better job teaching it. (I’d also like to use my…
After the most recent concept challenge over in the challenge forum (which needs more people, btw!), i realized how much i enjoyed reinterpreting concepts. don't get me wrong, i enjoy making concepts 'ex nihilo' plenty, but there's a special kind of joy and challenge in reinventing or reinterpreting an existing one.…
In retrospect, there were several factors contributing to my struggle to establish myself in the gaming industry. I'd attribute it to a 60/40 split, with 60% of the responsibility lying with me and the remaining 40% on the gaming companies I had the "privilege" to work with. For those familiar with the Polycount community,…
I've been struggling to determine if my work is on the right track or competitive enough for the industry. It’s been challenging—I’ve been out of work for a few months now, despite applying to many studios. I’d really value a fresh perspective on my portfolio to understand how I can improve and better align it with…
As you may have noticed, we've reordered things a bit here. If you take a look at the main page you'll see some stuff is a bit different. We wanted to make sure everyone was aware of everything going on here, and that means 2 relatively new sections of the forum. We've taken contests and challenges out of 2d/3d and added…