Greetings one and all! I am Hengishammer, one of the members of the development team for Pirates, Vikings & Knights II, a modification for Half Life 2. I would like to take a moment and speak frankly with everyone about the lifespan of developing mods. In all honesty so many mods fall by the wayside and I am not prepared…
FINALLY DONE!!!!: ORIGINAL POST: Hi, people! I just started making a concept for a new skin for Twitch: The escaped lab experiment N17: "Rat Lab Twitch". Here is my concept art, not done yet, as I'm still deciding colors, adding and removing details, and I still need to design its weapon! Some notes! And some of the…
Hi! I'm wondering, is there a way to bend a mesh in a way that would only affect a part of it in the middle? I know that I can use low and high bounds in bend deformer, but that's very limited, and doesn't let me do what I want. I want to twist a section of my mesh into almost a tube, but leave the other parts unchanged.…
Lead artist job Arcadelia is looking for a talented Lead Artist passionate about gaming! At Arcadelia you will be the Head of Art reporting directly to upper management. This means that you will not only set and drive the artistic vision for our games but also help us grow and manage our art team. Who are we? We are…
Max resolves Ngons differently to Blender. Moving the vert works because it changes how the hidden edges are resolved. If you want to get rid of the problem, you have to manually add edges so that Max doesn't do any weird guesswork with the hidden edges.
I was reading about the annual competition called Loebner Prize https://en.wikipedia.org/wiki/Loebner_Prize tldr: humans chat with either a human or a bot and have to judge whether the other side was a human. Goal: As I am a graphics researcher, I've immediately fallen for the idea to do the same for human rendering.…
Hello again, sorry for being late! i went through some things and i feel like i moved too far from initial concept. when i started texturing i realized that i cant make glass look good so i went to artstation for more inspiration and met this chests…