Hello Polycount! I'm Pete, long time lurker and full time TA. In my spare time I develop tools and scripts to help automate some of the more tedious parts of making art. I've recently released a new tool that might be interesting to members of Polycount- A3D Tools 2. The tools are a collection of scripts to help with batch…
Hello guys. We are looking for 3D artist especially - someone who can make textures, we already made few good sets in Dota 2 workshop and we work in a team called SAVAGES http://steamcommunity.com/groups/Savages1337 some of our guys stopped to make models, and some don´t have a time, We just have (NOW) 3D modeler , 2D…
Holy Thread Revival Batman!! :D Yes, I am doing such a thing, but since I [part] completed my Leopard 2 project (at least A4 and A5) i decided to return to my Challenger 2 project. Originally I modelled the tank in only the Theatre Entry Standard (TES) configuration. I have since decided to revamp the tank, model the tank…
Hello, I'm trying to setup a workflow for hard surface assets based on these steps: - hipoly & lowpoly modeling/UV in Maya 2012 - triangulate and export lowpoly and hipoly FBXs - normal map (object space) bake in XNormal - triangulate and export H3D mesh for Handplane - object space to tangent space map conversion for Maya…
Just wanted to share what i have been working on over the last month. I really wanted to do a detailed model and as my friend is in the british army and working with the foxhound i thought i should do one. I wanted to do it in all its detail but make it game ready. So i did a high and low poly, plus a bake. I am happy with…
That game was awesome - I used to play it with my mom, dad, and sister when I was a kid. My parents even got me these 2 expansion packs for it that came with even more quests... I don't remember much about them except each one added about 10 more levels. One of them I think had an Undead King sitting on a throne on the…
theres gotta be one out there somewhere... oh.. and side question.. anyone know where i may find the sound packs for the Valkyrie VF1 models from Dan Bickel? my sounds are MIA fer some reason... dangit all i miss the old days of the Q2PMP. as for other area's GrimlockCW11 on Xbox Live, so if yer up fer a game or 2 on there…
Hey, I was wondering what would be the best approach for this models material. This is a glass wall and it has blinds in the middle. I have decided that the best way would be (if I am right). To make it a 2 sided material so when you walk around the other side or the blinds above the players view are still viewable.…
I've been getting back into texture work and am always interested in reading ANYTHING about HALO art. Even this old stuff! :) I noticed one of the screenshots, https://s3-us-west-2.amazonaws.com/polycount/halo4/m80a.jpg REALLY reminded me of DOOM 3 and I checked and sure enough Kenneth Scott was a senior art director on…
I will start by saying I am NOT a material expert in anyway so this is all on me, meaning, my ignorance is creating this issue. I am wanting to take two full materials that are each a type of aged plaster wall. In order to break up the texture tiling using just one material, I want to be able to control the blend of 2…