Hi to all! Few years ago i spent almost all my free time on.. THIS. The main question is - how to avoid some very small repetitive actions in maya..Yeah. We spend a lot of time using default maya marking menu. When i played a lot with my maya - i decided to make the lesson ( but... when it was done.. i lost all the…
Some of the materials in DDO give different default results based on the project being spec or metal based. I'm curious, according to an article on Marmoset website (http://www.marmoset.co/toolbag/learn/pbr-practice), both specular and metalness can be PBR accurate. When selecting these materials in DDO, which version is…
(I'm on Windows 7, Maya 2015 SP6) I have no idea when did this start, but recently all newly created beziers have their tangents broken by default. The creation tool worked properly (both the Bezier and the Curve-3 Bezier tools), but once the tool's completed, all the tangents break. Using the Smooth Tangents option on…
Hi all! I'm working in VFX and trying to work out the kinks of using substance painter in Arnold in production. It's been awesome to use substance for vfx/prerendered CG. However there have been a few hiccups along the way. One thing I've found particularly annoying is this: On the left is the Arnold Renderview with the…
Is there a way in ZBrush to temporarily move a group of meshes (or folders) in their position and orientation?The meshes are part of a character and are positioned and rotated to fit exactly. However, their orientation is not ideal for modeling and editing.It would be great if the orientation and position could be reset to…
Hey ok so I cant figure out this. What is the industrial numerical standard for 32bit color. Percentage wise 0-100% for each channel, or like Photoshop displays, as behind the decimal point (.0-1).?
I don't know why, but every time I start up ZBrush, the RGB channel is on automatically for all brushes. It's very annoying to turn off every single time. :shifty: Anyone have any experience with how to turn this off, or know of any possible solutions to this dilemma? Thanks! :D !!
Is it possible to disable ZTool mode on startup, or disable it altogether, in Zbrush? I'm having a real hard time dealing with this, eventually leading to losing work. :poly127: MudBox is more intuitive, both in UI and UX, but zBrush has all the nice things. :(
still quite new to CE, i'm wondering how i export my asset and its always using a material i made for it? right now i have to assign the material every time i drop the object in the level? i'm sure its a simple fix but i just don't see it. appreciate any help. hope this makes sense.