I want to paint vegetation so badly! i can model it good enough, but when it comes to texturing them, i'm totally lost. So about a year ago, i bought a fairly nice digicam for help on this. I tried to snap a few tree limb textures with all kinds of techniques, but they all turned out crappy. I am thinking the only solution…
Still practicing some outdoor environments! Huge Pokemon fan, so I decided to create some more realistic renditions of the areas in the Pokemon games. References: References Created by Drew 108 Current Progress: I automatically applied grass vegetation to anywhere with the "grass" terrain texture. I would manually place…
Hey Guys ! Idea : I'm going to make a snake throne. Basically, the room will be in a cave separate in 2 part. The back of the cave (where the throne is) will be completely in sculpted rock (wall, floor, ceiling) and more you go to the entrance of the cave, more it became natural : the floor, wall, etc begin to be broken.…
Wow this is looking beautiful! I really enjoy the art style :) I would love to see what you have in mind for animations - I think that could be the most challenging part of making a convincing yet stylized zombie character. As for the environments, my only advice would be to try and fill them with a bit more low poly…
Yeah, as long as it looks good that's fine. I usually just take a bpr screenshot (though afterward you may want to gussy it up in photoshop with a custom background or whatever so it fits with your site.) I like the examples you posted as well as the island/vegetation work you did, and I agree you should include…
I like the concept idea and the stuff is starting to look pretty cool. Can u post wires and some contact sheets for individual assets(Im just curious). How do u imagine the tree looking like. Be sure not to get lost with this tree in there since the whole environment is modeled around that one hero prop. And it is pretty…
Looks cool. I agree about the trees, they look like they are all just clumped into a small space. The fog/clouds rolling over the mountains look pretty harsh when they intersect with the mountain. Also, I'm seeing some sorta varying levels of style. The ground/vegetation looks kinda realistic, the rocks look broad and…
Very nice art dump! I haven't be able to play Gears 3 yet, but its definitively on my to get list. These pieces have an Art Deco feel to them, which you pulled off extremely well. I'm not too much of a fan of the destruction on the pieces but with a post-apocalyptic setting in the Gears universe I'm guessing its called…
There's other stuff as cheap as ramen that's way healthier for you. I usually have oatmeal for breakfast, some form of rice and frozen chicken for lunch, some mixture of canned vegetable for dinner, and homemade bread or fruit for snacks. Not necessarily in that order or combination. Eggs, beans and milk are all cheap too.…
Trying to wrap my head around modular kit creation. Challenging myself to use only tiled textures and trim sheets, though I'll be quite honest, it hasn't turned out quite as well as I like. I think it looks good, but I'm just not sure where to increase the detail/add trims/etc. Any resources to help learn more about…