Hi guys, I exported my UDK terrain mesh as an OBJ file, and when I import it into maya, I can't seem to soften Normals... I've tried unlocking normals, deleting history.... Its getting really frustrating! any ideas!??!
Hi, I modeled this cap from a sphere and there is this ugly merging point i Can't get rid of. Can someone please tell me if there is a way around it? Thanks, Blendermonkey :)
Hi guys, I've been sculpting clothing for character but I couldn't sculpt nice smooth shape with one sharp crease. I tried polishing by polygroups but it didn't work at all. Dam standard gives to me messy result. Thanks for help, here's foto:
I was thinking of picking up the CRUX dvd by 3D-Palace but that's like $60 usabux! anyone have recommendations on DVDs and/or downloads? oh crap, I'm a noob, this should be in technical talk, shouldn't it
Hey guys, i really hope i don't bother you with my stupid question. But i am currently out of ideas. Please have a look here and maybe this is totally simple for you - i would be glad if you can help me out. Why do i get those artefacts? Is it based on the texture size or simply not well uv'ed ? Thanks a lot for help and i…