Hey guys,
i really hope i don't bother you with my stupid question. But i am currently out of ideas.
Please have a look here and maybe this is totally simple for you - i would be glad if you can help me out.
Why do i get those artefacts? Is it based on the texture size or simply not well uv'ed ?
Thanks a lot for help and i apologize in adcanced, if this might be basic for you.
Replies
Thank you for your help.
Yes, i baked all the maps directly in SP from low poly model.
I thought it's an issue caused by resolution of the size.
I will give that a try, Thanks a lot for the hint Jeremie!