Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
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Hello everybody!! I'm will post here my progress with 3d modeling and texturing. This sketchbook is open to critique/constructive criticism.This is my first real work, done without any help. I played…
"Game Character Full Pipeline" Series of Tutorials
Hello! Nice to meet you! I'm Yolu.I'm working on the "Full Game Character Creation Pipeline" series of tutorials. 😊I will break down my working process and show you everything I have learne…
Advanced texturing techniques
Hello, I am an aspiring sneaker designer/3D artist and I have mostly all the tools under my belt to design and bring to life my sneaker ideas and concept. However there is one area where I have been …
Wood kit - Modular Approach
Goodmorning everyone (depending on your timezone)I am trying to underestand an create a workflow on how to create a wooden kit that can be used for a lot of different types of props.For example, The …
[WIP] Stylized Fantasy scene
Needing some help with the scene. Something is off and I'm not able to figure it out. The cross in the middle is just a scale ref for a character.
"El Agave" Mexican Village - UE4
Hello community!This is my new environment, made with a lot of passion for my beautiful country, Mexico.I always loved the colors and traditions of my country and wanted to show it using my art abili…
Stylized environment artist looking for work!
Looking for stylised full or part time work, based in England. Experienced in Maya, ZBrush and Blender. Can use Substance Designer and Painter to create stylized materials. Experience with creat…
(WIP) Casco Antiguo Scene
Hi everyone! I'm making some modular props and materials in orther for me to practice trim sheets. I'm making a little scene of Casco Antiguo (Panama City's colonial sector). So far I have the m…
[Freelance] 3D Artist / Stylized/ Prop & Environment / 3+ yrs Experience
Hello nice to meet you!My name is Gary Roberts and im 3D Stylized Enviroment Artist,I have 3 years of experience working on various Video Games as a freelancer or inhouse, with client from all …
Stylized PBR sword
Hey!Started as a fun sculpt for the #swordtember, I decided not to dwell on the highpoly and finish the whole model, just to practice texturing.render and fireflies UE4 Artstation link:&nbs…
Skathi, The Winter Guide
Hey everyone, this is Skathi, my latest character. You can see the full project, here: https://www.artstation.com/artwork/zAa1Bw
Dungeon Diorama - progress & final shots
Hey everyone! I wanted ot share with you a little handpainted diorama I did in Unreal, Maya and Substance Painter/Designer. The concept is my own and it served as an excuse for me to brush up on my s…
Wanted to give handpainting only in Substance Painter a shot. Was pretty happy to find that a lot of the tools I'd want in other software are there alongside all the procedural options as well. Lot o…
Stylized Hut - Need Feedback and Workflow Tips
Hello Forum,I am getting back into 3D after a gap of over 6 years and working on my first stylized low poly asset. I have become pretty rusty over the past few years so I need your help. I have built…
World of Warcraft Style Texturing breakdown
https://stylizedstation.com/article/world-of-warcraft-texture-painting-philosophy/Really interesting breakdown by Niko Gesell https://www.artstation.com/nikogesell for anyone who is interes…
Unreal Engine 4
3d character artist