Hello,
I am an aspiring sneaker designer/3D artist and I have mostly all the tools under my belt to design and bring to life my sneaker ideas and concept. However there is one area where I have been stumped and that is effectively adding 3D texture so parts of the shoe.
Here is a link to a page showing exactly what i would want to achieve.
The designer/artist however is hiding his technique, but I feel as though he's discovered a novel and efficient way to achieve the textures.
My fist theory was to use substance painter, but after
experimenting with it it doesn't seem to achieve the accuracy i am
looking for. Another possibility could be zbrush, but I feel zbrush
isn't what was used for the first example.
Here is another example:
this person uses zbrush
Any help here would be great, I've be scouring the internet for some insight.
Thanks in advance!
Replies
You can do a test to figure out the workflow. Use a sphere or a cube that has the UV's layed out. Make a repeating pattern black and white image. Apply the image as a displacement map.
From there you can convert the displacement into actual geometry, and then from there you could back that into normal map or whatever you need to do based on project requirements.
Probably googling "zbrush displacement maps" and "zbrush convert displacement to geometry" is going to give you hundreds of viable answers. Don't be afraid to spend a couple hours playing around. You only have to learn the process once.
Here people give short answers not because they don't want to help, but because the answers have already been written many, many times. So a few keywords that you can google is all that is needed.
Off top of my head I think substance painter wont be able to convert displacement to geometry - if you were making a realtime render/animated model maybe you would need to do that so that you could make a normal map... maybe not just depends on what you are doing.
In general working with textures versus geometry is going to be lighter, quicker, less-destructive... but since you aren't sure pros and cons of each smart thing to do is try both. It really will only take a few hours and then you'll know.