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Author:
rajkumar143
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How to cleanup photogrammetry mesh noise?
I created a mesh from Reality Capture (high quality) with 950 photos of a statue (using iPhone 12 Pro Max) that is smooth in real life. The mesh is about 2.8 million triangles total. Some small flaws…
6
Last
Oblivion2500
Jun 2021
[WIP] [Unity Environment] Abandoned Linseed Oil Factory
Hi! This is a thread im starting to document some of my progress on a portfolio style environment piece in Unity using the HDRP.. The projects main focus is using a photogrammetry scan of a massive a…
24
Last
murilojones
Dec 2020
[WIP][UE4] [SCANS] Abandoned factory Buildings - Day/Night scene
Hi,After last success with [SCANS] Abandoned Factory Buildings - Day/Night Scene we want to try with next scene. This we want to make something which not take our year of our life :D Like previously …
0
Last
eot
Dec 2019
[UE4][SCANS] Abandoned Factory Buildings - Day/Night Scene
Finally we made it! Preparing packages for the marketplace took the last few months, but it was worth it! Thanks for polycount feedback Marketplace UE4 link: https://www.unrealeng…
0
Last
eot
Jul 2019
Demon Scribe - Character
---Latest Update------Initial Post---I've started working on this sweet concept by Baldi Konijn. Any feedback is appreciated.
28
Last
jose.fuentes
Feb 2016
Tuesday Is Wednesday's Friday
So it's Tuesday, and there are some things you should see. Things that will get you a head in life. AHAHA. Find out what they are (and what the pun was for), after the jump... Boskmaniac Wel…
0
Last
adam
Sep 2010
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