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Author:
praesidenter
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procedural generation
procedural generation
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Latest Post
I made a new SpeedTree/TreeIt Alternative for Beginners/Hobbyists
Hi all,Just here to show off what I have been making during my summer break. To be clear I think both SpeedTree and TreeIt are excellent pieces of work but there is a lot to take in at first glance. …
4
Last
ChadrickEvans
Sep 28 2024
Is there a procedural way of creating a breakwater?
Hi, all! I'm stuck at creating this object. It is something that every now and again I have to recreate with different stones etc And every time I have to either scatter the geometry with some p…
6
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sprunghunt
Jun 2023
Suggestions on how to model
Hey world, I'm asking to see if anyone has any suggestions on how to model the underside of these mushrooms. I've thought of using Zbrush, but I don't want to model, then sculpt, then re-topo, then b…
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Jt7
May 2023
[Maya] Adding noise to a curve?
[{"insert":"Hey everyone!\n\nI'm currently modelling something that takes a segment, uses MASH to distribute it along an axis, and then Curve Warp to bend the segments along a curve. \n\nSo far so go…
4
Last
sprunghunt
Jun 2022
Generating hair and fur cards
[{"insert":"Is there such a beast as a program or plugin for generating and rigging Fur or hair cards\/billboards for game quality 3D meshes? \nFor me it’s not the modelling that’s the issue, it’s th…
4
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TorQue[MoD]
Apr 2022
Epic Brutalism
Epic procedural My love for panel houses and for the brutalist style was reflected in my project. Collected procedural generation, through a node system, it turned out not the most simple node t…
2
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IsadistI
Nov 2021
Sci-Fi Helmets | Procedural (Critique Welcome)
Hello everybody,I would like to share my last study. :-)I have been working in a new project at Substance Designer inspired in Fernando Magalhaes and Daniel Thiger jobs. This is the result of la…
5
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guimarconi
Jan 2021
Procedural Grass with my plug-in for Maya
Hi guys. I made procedural grass with my node-based plug-in. What do You think? Do You have any ideas for the tool? Here is the demo: https://www.youtube.com/watch?v=yMR779k-2OM&ab_channel=N…
2
Last
Rayterex
Sep 2020
[Maya][Python] Wrote procedural truchet material in Maya
Hi guys. I wrote procedural truchet material. I hope it can be useful. Here is the demo: https://www.youtube.com/watch?v=qxhKUNW6ywQ
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Last
Rayterex
Sep 2020
[Free Application] I wrote procedural Images / Textures Generator. It is free for download
Hi guys. I've been working on this app for quite some time. You can check youtube demo (https://www.youtube.com/watch?v=l_BxQzOWwfM) or download app directly (https://gumroad.com/l/LgUR )
0
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Rayterex
Aug 2020
TextureWOrks:PBR Texture Generation with features of generating Tiled Tetxure With single click.....
SOftwrae Demonstartion: https://store.steampowered.com/app/1140360/TextureWorks/
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redneck0007
Jul 2020
[Maya] Tile pattern Generator
Hi!I'm making a tool that makes patterns from tiles that can be customized with different attributesIn the near future I'm thinking in making more patterns or attributes to customize more the tool an…
3
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dlz
May 2020
Procedural Bush Plant in Unreal Engine 4
In this tutorial you will learn how to create a procedural bush plant in Houdini 18.We will start with the generation of the stems whose height depends on the height of the boxes selected as input.Th…
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RaduCius
Apr 2020
Level/Environment Artist at Klang Games in Berlin
KLANG IS A WELL-FUNDED ENTERTAINMENT STUDIO EXPLORING THE FUTURE OF HUMANITY THROUGH VARIOUS FORMS OF MEDIA. WE AIM TO PRESENT DEEP, MEANINGFUL SUBJECTS IN A WAY THAT'S CAPTIVATING, EASY-TO…
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klanggames
Apr 2020
PROCEDURAL JAPANESE CASTLE IN UNREAL ENGINE 4 USING HOUDINI 18
Procedural Japanese castle generation tool in Houdini 18. Automatically generate interior and exterior using point instance in Unreal Engine. I used prefabricated props.The method allows to add …
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RaduCius
Mar 2020
Procedurally Generated Level in Unreal Engine 4.
0
Last
RaduCius
Jan 2020
3Gen - 3D Worlds Generator [Maya plug-in]
Hi Guys. I've been developing plug-in for procedural 3D Terrains, Trees and Grass generation for a couple of years now. Hope You like it. Here is a youtube demo: https://www.youtube.com/watch?v=…
0
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Rayterex
Jan 2020
[WIP] [UE] Procedural Sci-fi City with Houdini
New Houdini project :smile: I want to generate a city in UE4 with Houdini. So far I did some experiments and explorations on what direction I should go.More detail on how you could approach it c…
2
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siver
Oct 2019
Sci-Fi Assets for Procedural Generation in UE4
Hey mates !I started this post to discipline myself. In the course of progress will, periodically spread that is ready, what are thoughts during this long and difficult path - path to generated …
6
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stilobique
Dec 2015
Procedural tree generator tool - we'd love some feedback from you!
Hi guys! We're three students from Europe, and we're at the moment seriously considering creating 3D tree modeling tool. But instead of modeling, all the tree models are already there, gene…
14
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EdKeeens
Dec 2015
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