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Author:
ziwuxin
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Latest Post
Hand Paint - Little question about texture color
[{"insert":"Hello everyone! "},{"insert":{"emoji":{"emojiChar":"🙂"}}},{"insert":"\n(I hope someone will have an idea because i am completely lost).\nSo, i wanted to lauch me in the hand painting for …
3
Last
LoicDigitalArt
Feb 2023
Need some help with roughness maps
[{"insert":"Hi!\nI am trying, but can't find a good answer online so I ask you.\nAs I understand PBR not metallic workflow. Linear is in 0 - 1 value space and Srgb is in 0 - 255 and that should be us…
5
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ZacD
Nov 2022
[PAID] Game Map using City Designer or Campaign Cartographer
[{"insert":"Hi! We are a mobile game company looking for an artist to create the map of our upcoming game using City Designer\/Campaign Cartographer (software will be provided for you if you don't ha…
0
Last
knighthops
Aug 2022
Unity Hex Map Generation
Hello,I have a question about generating hex maps, specifically a way to implement a 3D map with a hex overlay. The closest example I can find that is used in a game is from the title "For the King."…
1
Last
poopipe
Apr 2021
[Finished] Wasteland map for Starcraft 2
I'm back, new Starcraft 2 level «Wasteland» re-created in Galaxy Editor for Starcraft 2https://youtu.be/pZCeduNE8Pc
0
Last
Markiian_Mocherad
Dec 2020
Baking_All maps are black?
Hi, I'm trying to bake maps but all maps are coming in black color and my #UVS are fine. It would be great If someone can help me with it. For more info see the attachments.
3
Last
Taylor Brown
Dec 2019
Exporting opacity Map in substance painter 2
I'm in need of a detailed way of exporting my opacity map on my character, none of the pages I've found have a clear-cut way of explaining this.I'm using PBR Metal Rough default export settings and a…
1
Last
poopipe
Dec 2019
Exporting opacity map out of substance painter 2
I'm in need of a detailed way of exporting my opacity map on my character, none of the pages I've found have a clear-cut way of explaining this.I'm using PBR Metal Rough default export settings a…
4
Last
YYEEAAAHHH
Dec 2019
Is there any difference at all between R, G and B channels?
Context: I want to create a shader in Unity with the metallic workflow to keep the AO, Metallic and Roughness map in one single RGB .jpg mapHowever, I have trouble to decide which texture should be i…
6
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Farfarer
Nov 2019
How do you generate a Vector Displacement Map without Mudbox or ZBrush?
Hey guys,Sorry if this has been answered before. Tried searching the forums but had a hard time finding relevant info for my question.I'm playing around with using vector displacement maps with Shade…
6
Last
kyrnal
Sep 2016
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