Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Jake Gyllenhaal - Nightcrawler - Real Time
Hey everyone, I'd like to share with you my latest work, a real time head of Jake Gyllenhaal from Nightcrawler. It's going to be a full game character. Let me know what you think. Here's the artstati…
XGen Eyelashes/Eyebrows - Best Way to Convert to Hair Cards?
Hello,I'm trying to bake converted xGen Hair to Geometry Eyebrows/ Eyelashes, into a Normal Map and Alpha Mask on Marmoset Toolbag 4 for better hair accuracy.But the problem is that nothing gets bake…
Hair Creation - Struggling with Specular
HiI'm currently following Johan Lithvall's Hair Creation for Game Characters course. He suggested I add a bit more variation for the specular to make it a bit more interesting. I've baked out a coupl…
2nd channel UV mapping for fur
I'm trying to think of a way to UV map fur cards so I can use the body diffuse texture to tint the colour of the cards. I have an idea of how it would look in uv space. The cards UV's would be squash…
4K Document - Zbrush - AntiAlliasing Jagged on 4k renders.
Hey so i couldn't really find a solution for my hair problem from last time, so decided if try moving in the direction of stylized hair cards as a resolution for the problem. Sadly the same issu…
Zbrush - FiberMesh - 4K File Size Issue
Heya, so after i could not figure out how to scale something up into a 4k file i tried making it in a 4k file, it seems no matter what fibermesh looks like this in a 4k scene? i cant make it not look…
Unreal Engine 4
3d character artist