Hi guys how do you render hair cards in UE5.2? I having some problem with shadows. You can see the different result with different settings . i also changed virtual shadow map to shadow map but it change shadows poorly... The only option more accurate is active Nanite on hair mesh with Virtual shadow map but the opacity doesn't work properly. Can someone help me please? Thank you
UPDATE = I found the solution . The problem for the opacity was in the material setting.
Setting= Nanite ON
Virtual shadow map ON