![Image: https://us.v-cdn.net/5021068/uploads/editor/8f/0a9njei1jyyq.png](https://us.v-cdn.net/5021068/uploads/editor/8f/0a9njei1jyyq.png)
the red marks are what the uvs for the cards would look like. This should let the cards take the colour from where they are rooted in the albedo. Only problem is it would take a prohibitively long amount of time to do these uvs, especially lining uv the location of the cards on the body and where they should go on the uvs. Is there any way to automate this? some sort of uv transfer or way to project from the body mesh?
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