Hi, everyone! Here is my latest artwork. Hope you like it!
My love for panel houses and for the brutalist style was reflected in my project. Collected procedural generation, through a node system, it turned out not the most simple node tree. It assembles houses from a set of small parts. With a large number of changeable parameters. finally mastered procedural modeling
Trailer of the 3D film short in preparation " Lydia's quest "
3D Mobile barricade made to be part of a first person shooter game. It has 5k triangles and 1k x 2k texture.