Hello everyone!
I decided to begin this topic because I started to study how to create procedural materials in Susbtance Designer.
I like this software so much, I've been looking in its direction for a long time and this time has come.
You can leave any fedback, I would really appreciate it, I want to grow this way.
Next material is Mosaic
The base shape is done. Next stage is how damaged and aged it should be.
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My next Substance material
I've started personal project based on Sheng Lam's concepts, It's just the first model of series that I plan to do.