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More images and the 3D viewer on my artstation: https://www.artstation.com/artwork/xmqAW
Now to replace the placeholder knights with a better placeholder knight? Bah characters are my kryptonite
I have been working on this with two of my friends am studying with, we are at the end of our 1 year now.
I would love any kind of feedback, so I can make my next project even better
Rember also to check out my portfolio at: https://www.artstation.com/artist/madsjensen
Thanks
Vedio: https://www.youtube.com/watch?v=Dx3TLyoKv7A
https://www.artstation.com/artwork/3LkwE
https://www.artstation.com/artwork/3LkwE
Adding railing and architectural detail to trim and moldings
https://www.artstation.com/artwork/o66gO
Concept by Carlos Ruiz, can be seen here:
https://www.artstation.com/artwork/Ayx5q
Sorry about the second post, but for some reason the sketchfab embedder won't place it in my existing post. -___-
More on ArtStation
https://www.artstation.com/artwork/o6Qk4
Realtime smart materials.
these deserve their own glorious thread.
please, for our amusement...
Tweaked the materials a bit more and tried it out in Unreal Engine 4.
Full thread | Artstation page
A work in progress render of a sword I'm doing based on a sword made by Andre Andersson.(I'm realizing I don't like the horizontal brush metal look)
Nice coincidence. I'm jast started the same old lady.
http://store.steampowered.com/app/403970/
Substance Painter, Unity, Photoshop
Was my first attempt at Substance painter. Go to https://www.artstation.com/artwork/LEglr for Marmoset viewer
@YBourykina Thanks for sharing your process! Fun to see how you work.
Some after work sculpting for me. Decided to go back to my uncompleted beast entry and make a bust out of it.
more images here https://www.artstation.com/artwork/bJ5Gg
5520 tris, 2K textures
https://www.artstation.com/artwork/q6vaa