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Approximately a week and a half project style study!
ArtStation Link: https://www.artstation.com/artwork/QREbl
Facebook Page: https://www.facebook.com/3dartkellyjohnson/
Texture Diffuse (2x1024, 1x2048)
model
model
Added several of my weapons to RHS mod for Arma 3. Notably, my mosin nagant. It was a team effort though, so thanks go to:
Toadie2k (Reload animations, sounds) Reyhard (Config, Manual bolting script, general wizardry) Kllrt (Additional config + tweaking) LAxemann (Sounds).
http://rhsmods.org/
WIP
https://www.artstation.com/artwork/QRRxd
rendered in vray
http://i.imgur.com/xd3UzAK.jpg
Here is a turnaround of a bust I'm finishing up. Concept by jason norton. Render in Zbrush.
Original Concept:
Hello everyone! This is my new personal project which I did in my spare time.
Bust modeling - 3dCoat 4.5
Hair - Ornatrix 4
Render - Vray 3.30.05
Hope you liked it!
Best regards, Andrew.
command geometry test as star trek fanart
Just started my first personnal work in about....nearly two years I would say?
It's good to be back, might create a thread for the character once it's a bit further.
Cheerio
Arma 3 healing effort animation fanart
more here: https://www.artstation.com/artwork/JPZ4Z
Also WIP thread here.
model
I'm working on 4X sci-fi UI mock-up, just for a sake of learning and building portfolio. Here's a snapshot from my planet creator scene in After Effects. At the moment I am able to change textures, lighting, planet rotation and atmosphere colours in seconds.
I am currently working on these 3D versions of the Fallout Nuka Cola girl pin-up posters for fun.
https://www.artstation.com/p/xme0W
Hey folks, went ahead and grimed things up and changed some textures and worked a bit more on the bricks. Here's the current result hope you like it!
Direct Link: https://www.artstation.com/artwork/eDmdX
Portfolio Link: coreyhill.artstation.com
I am new to zbrush. Here is some of my work in progress from over the last few months. I would like to get into toy design or character modelling (at a stretch as there is a lot of talent out there). I would appreciate some feedback and any advice that you may have. Please also check out more finished pieces on my website: https://www.artstation.com/artist/Joolsh
The best way for me to get up to speed was to copy illustrations by other artists and try to capture them in a 3D form. The designs came from Warner Brothers, Creature Box and ArtStation - all talented artists.
and did some changes on the monkey queen still wip ... i dont know ^^
Just finish our animation showcase video for character Succubus - one of the bosses in Game Cross Reverie
https://www.youtube.com/watch?v=p3Uns1efdOc
Calling it.
https://www.artstation.com/artwork/kznLz
Cheerio
Which is?
https://www.youtube.com/watch?v=o72CA5OEZik
I've been sculpting this character for a few weeks. It's based on the protagonist of the great comic book series Ekhö, named Fourmille Gratule. I tried to copy one cover image drawn by Barbucci. I will put more wips on my sketchbook.
http://polycount.com/discussion/167160/sketchbook-niels-timmerman#latest
Hi Polycount friends! I've been working on a game project called Sonder since the beginning of 2016 and it's now live on Kickstarter!
https://www.kickstarter.com/projects/539442546/sonder-0
I've done everything myself from game design to programming and visuals and i couldn't be more excited to share this with you guys. Albeit very minimalist in details, i really tried to give meaning behind the characters and give Montréal a unique look for mobile. I'd love to hear what you think of the project and your experience with working with this interesting platform.