Hello everyone, I have been trying to pose some of my work for a while now. But every time I attach an image it is turned into a small thumbnail and the viewer has to click on it, to be brought to a new window in order to enlarge the image.
Try uploading your image someplace like 4shared, imageshack, photobucket, or dropbox. Then, put your link in between "", but without the quotation marks.
Awesome works in this page guys!
This is my first post in this forum.
Inspired in Azog from the hobbit movies.
Zbrush, Keyshot and PS.
Hope you like it! And sorry for my english. XD
Awesome work in here!
This is my first post in the forum.
Based on Azog from the Hobbit movies.
Zbrush, Keyshot and Photoshop.
Hope you like it! C&C are welcome
I recently got a position at the company I work at as a Junior Character artist and have been using zbrush every day for a good month now. The skill boost you get when you use it each day is pretty awesome; and I have a great mentor there too. Here's a personal piece I started working on, about 2 - 3 hours so far.
Been rolling the forza horizon 2 trailer on repeat basically. Trying to figure out how to fake their awesome coded supershaders in unreal.
So much work left to do. But it's so much fun too. Need to massage some polys to get the shading correct in a few areas but overall no biggies I think. There's some other small issues here and there I need to sort out.
But it's taken me so long anyway so why rush it now?
I have been working lately on various props just about everyday you can find them mostly on the top bars at http://badgerarmored.net/ .Any suggestion on if I should go back to any of the projects or something to fix with my site? I plan to work on a small airship next.
Replies
Oh, and I recorded the process too! http://youtu.be/5g9cBHB7olI
This is a high poly version of a game character I am working on:
Try uploading your image someplace like 4shared, imageshack, photobucket, or dropbox. Then, put your link in between "", but without the quotation marks.
messing with really simple Open GL shaders that Wings3D comes packed with.
On day 8 of my head sculpt challenge.
Total time was 2 hours 30 minutes for this sculpt, would really like some critique on this if possible
many textures WIP and going to be adding more assets.
This is my first post in this forum.
Inspired in Azog from the hobbit movies.
Zbrush, Keyshot and PS.
Hope you like it! And sorry for my english. XD
This is my first post in the forum.
Based on Azog from the Hobbit movies.
Zbrush, Keyshot and Photoshop.
Hope you like it! C&C are welcome
Haha, that made me laugh! Sorry, spheres are out today ;D
Holy cow your stuff kicks ass. Nice work dude!
You ain't the only one that's let down.
Awesome work though.
So much work left to do. But it's so much fun too. Need to massage some polys to get the shading correct in a few areas but overall no biggies I think. There's some other small issues here and there I need to sort out.
But it's taken me so long anyway so why rush it now?
[ame="http://www.youtube.com/watch?v=AX7r61fyltc"]Forza Horizon 2: E3 Gameplay Trailer - YouTube[/ame]
here's my latest Low Poly Zyra Renders based on the official concept by Zeronis
[ame="http://www.youtube.com/watch?v=44w-vBVCdXY"]Marina Nery Sketch - YouTube[/ame]
Now to find something a little more serious to start working on.
I just love everything about this, from concept to sculpt to presentation. Good luck with your bake, make sure to post! :poly136:
Thread here: http://www.polycount.com/forum/showthread.php?t=128212
more images and C&C in this thread http://www.polycount.com/forum/showthread.php?t=136436
Thanks,
Excellent work man!! Good thing for auto-pilot XD
Ha ha I know lol! I just get a character artist to make sebulba for me then I don't have to do it
Looking awesome man! Looking forward to that tut!
Did this for a current project