RogelioD wrote: »
The definition of offensive is
"causing someone to feel deeply hurt, upset, or angry."
He was just pointing out that using that word may cause some people to feel hurt or upset and just to be careful when using it. Just like different people have different temperaments and different personalities, some people are psychologically bound to become offended by a word or phrase. Doesn't mean that person is dumb or ignorant. Also doesn't mean you can't ever use the word.. just be weary, that's all.
Fozwroth wrote: »
That Zoidberg just made my day!
theGrandPoobah wrote: »
Really inspiring thread, I have been working on a simple, low poly model of a bow and arrow for an iOS app.
I created a cylinder which I converted to a poly and started tweaking and transforming (scaling, rotating, moving) the verts/edges/polys and adding swift loops, but before I start trying to skin/rig this thing, are there any specific things I should do to the mesh next?
I played around with a smooth modifier, but there's been no smoothing modifier applied to the mesh in the below screen grabs.
Here's a grab of the mesh rendered out with a brown swatch:
Screen grab with the edge faces on:
Any thoughts or recommendations?
almighty_gir wrote: »
The clear thing here meaning: you can take it as an insult all you like, but if it wasn't intended as one, then that's your failing for taking it that way. people shouldn't be scared to use a word... any word, for fear of insulting or offending or upsetting anybody else, because anybody can choose to be insulted, offended, or upset by ANYTHING.
dudealan2001 wrote: »
Great Stuff Mathis
Working on some beauty shots for portfolio.
a little image heavy. more here
Xenier wrote: »
guys, having a debate about offensiveness in the polycount "What are you working on?" thread is not the place, please take it to messages if you wish to continue.
A-Train wrote: »
@NyneDown, sweet Creature box sculpt. Are you planning on doing more? There's some interesting character in the face of the sculpt.
desktoppirate wrote: »
playing around with PBR materials, any crit would be great.
Oniram wrote: »
oh man kevin i know what gun that is. should be good.
Kosai106 wrote: »
Oh really? If you say Mateba, then you're the second guy who's got it wrong today.
Adrian.Howden wrote: »
It's the one from Trigun? Looks good so far, are you going to sculpt in any detail?
Pivot wrote: »
Scrambling to finish finals. Diffuse only .-.