JL-Art wrote: »
So I just finished my latest work. The Character is rigged in Maya and rendered in the beautiful Marmoset Toolbag 2.
2048*2048 diffuse/specular (gloss in alpha)/normal/emissive maps.
Tools used; ZBrush, Maya, Xnormal, Photoshop, nDo2, dDo & Marmoset 2.
mafubash wrote: »
Here is how my demon lady is coming along. Still lots of refining to do and she still needs a staff