The way I see it, it appeared like MS was competing with GoogleTV and not Sony. It was like a cable box that plays games, rather than a game system that manages media.
I suspect they wanted to introduce it, and expand it at E3, but we'll see. I did find it odd that, even though Sony's presentation was weak, Sony still managed to cover more about gaming than MS did.
I was looking to be really impressed, before ever considering an Xbox again, and this presentation did nothing to change that.
Oh, and there's this: http://kotaku.com/the-xbox-is-not-always-online-but-seems-to-block-used-509077987
I know there are people here in favor of ending used sales, but as a consumer, I really feel this is a deal breaker for me. I can't even lend my brother my game, without him paying to try it? We often do this, and it has let me to buy the game (or future releases).
Watch sports, interact with fantasy sports leagues in real time, talk to your buddies about sports while also playing and watching sports all at the same time.
Thanks but I'm not that into sports. They were also very light on actual gameplay footage and hardware specs. I really don't have a clue what Quantum Alan Wake is about, is it another TV show game tie in like Halo or did they use live actors for some kind of Mad Dog McCree throwback? I know I know, more info will be released at E3... bahh whatever...
I don't like using my kinect for a navigation device and I really don't like talking to my devices. It seems like one of those features that would have been really cool in the 80's and everyone really wanted it back then but now that's it here, you just look like a douche talking to inanimate objects.
I also have a family that will be in and out of the live area and none of us like messing with the xbox when its on. Right now I can turn it off and get along with my xbox just fine. It seems like going forward I'll have to shoulder roll behind the couch and stealth mode into the kitchen.
"no one say xbox..."
Skype convo "am I on speaker? cool! XBOX, GO PORN!" "you're such an ass" "Hahahah"
what a shame microsoft is competing with apple and google for the TV, and forgetting about games. Perhaps E3 will bring some games that will make it more interesting to buy a xbox, but for now, seems sony is gonna walk away with my money.
(even more fun, for most of europe, all this tv stuff is useless because tv is not supported on the xbox at all, so pretty much a US exclusive feature just as it has been on the 360)
Watch sports, interact with fantasy sports leagues in real time, talk to your buddies about sports while also playing and watching sports all at the same time.
Thanks but I'm not that into sports.
I love sports, American Football in particular but not THIS much , man I am disappointed. The instant I started watching the highlights/clips I muttered "meh" . Yeah there's e3 but by that time I have a feeling that most gamers will have already "decided" on what they want.
I might buy a 2nd generation Xbox One if it turns out to be worthwhile. Microsoft always has a shitty first run with their products. Most likely I won't even look at another Microsoft or Sony game product again by that point if Valve makes good on their Steam Box.
One the plus side, it's x86 architecture, so even if we hate it we can probably easily make games for it and in turn make more money probably without even touching one.
. "Xbox One to Become More Powerful Over Time via Cloud Computing"
this is what gamespot writes ..the Xbox One is built to communicate with servers in the cloud to increase the computational potential of the system. Boyd continued "[As a developer] I can start doing things like shifting latency insensitive things to the cloud. You may have a limited number of transistors in your house, but you have an unlimited number of transistors in the cloud"
As bandwidth improves, there is potential for actual game computations to be off-loaded to servers in the cloud, essentially allowing the Xbox One to become more powerful over time as more and more transistors are connected to Microsoft's cloud infrastructure.
My question is in what way will this really work for games?
.
My question is in what way will this really work for games?
The first thing that comes to mind for me is keeping complex realtime physics calculation consistent between many (potentially hundreds) of players simultaneously. That alone open some pretty huge doors for developers.
Also, the skepticism competition this announcement kicked off had me loling pretty good. You guys are hilarious.
. "Xbox One to Become More Powerful Over Time via Cloud Computing"
this is what gamespot writes ..the Xbox One is built to communicate with servers in the cloud to increase the computational potential of the system. Boyd continued "[As a developer] I can start doing things like shifting latency insensitive things to the cloud. You may have a limited number of transistors in your house, but you have an unlimited number of transistors in the cloud"
As bandwidth improves, there is potential for actual game computations to be off-loaded to servers in the cloud, essentially allowing the Xbox One to become more powerful over time as more and more transistors are connected to Microsoft's cloud infrastructure.
My question is in what way will this really work for games?
i have no clue in what way this can work .
Latency insensitive tasks, such as AI decision making and so on might work - High level features.
I suspect the 360 sold more as a media device rather than a gaming console and so they're aiming for that market instead. I mean I don't watch TV anymore, I stream it all on the PC so clearly I'm not their TA.
Regardless I guess they're saving the games for E3 which is fair enough. I just hope they have some good games lol cause I was so certain I was gonna switch after the crap I went through on the PS3 but now I'm not so sure. The PS4 is really looking good to me.
I'm not a fan of used games, especially gamestop basically making bank off of them and not giving any to the original devs, so maybe this microsoft thing will help with that.
The biggest revelation to me was plugging my old work computer to the tv... its way more powerful than any console, has access to TONS of games through steam and battle.net, i can browse the internet, watch netflix, hulu, whatever without any wonky interfaces. To top that off alot of steam games support controllers by default, so most games on there feel just like a console, except they look WAY better.
None of these consoles look even remotely appealing to me when i already have a setup thats way better than anything they are trying to offer. The only reason to buy xbox one or ps4 is for exclusives, which for me would just be ... metal gear? Thats about it, everything else I either don't care about or it is multi platform and is available on steam.
The sports and split screen stuff is just silly... you're bringing up an extra screen to see stats or a browser on your tv so you don't have to whip out a phone to look it up, and then you're supposed to use your phone to control that anyway? Whats the point of that?
if there was any doubts that i had about Microsoft's falling into niche market obscurity this settles it.
i can not see how this will possibly attract new users who are clearly choosing personal devices like tablets as there main platform for movies, web etc. cable subscriptions have been falling for years because people do not want there entertainment stuck in one place. any games most people play are available on small devices and they switch from games, web, movies, apps. perhaps there new target demographic is 65+ senior citizens who have walking problems and cannot leave the living room?
this doesn't make much sense for games either. you can get pc for the same price with much better hardware and no nagging or subscriptions. run steam in big picture mode or wait for steam box and its effortless. the camera/microphone/intrnet are just not going to happen in my house ever. the whole thing is bizarre. its like the cable companies and microsoft are desperate to push people back into the 1980's where everyone sat in front of the tv like vegetables. only now they have a camera on the tv monitoring you.
Microsoft says in an official Q&A: "We are designing Xbox One to enable customers to trade in and resell games. We’ll have more details to share later."
To be fair, calling a console '___ 4' and having it focus on games while sharing similar a design to the past generation is also not all too inspiring either (but hey, it's what we seem to want).
Yeah, at least PS4 showed it's focus on games with it's social and media capabilities as a compliment to the games.
This new Xbox sounds like it's focus lies elsewhere, such has a media centre, oh and it also plays games when you feel like it.
The new COD looks just the same, nothing new there only the planet it takes place on has two suns.
So Infinity Ward made COD Ghosts with a 'new' game engine, oh really, how new are we talking about? - was that from scratch or do they mean, 'yeah basically we just implemented some new features, made the engine more efficient'. How full of shit is that? Technically new because, it's different from before but not new, new.
Well looking at the editor they were using it's basically the same as Cod4/w@w editor so it can't be all that 'brand new'. Personally I think it's just an updated version of the engine as IW usually do.
People are such fanboi's it's funny as hell, as someone who owns both ps3/360 I couldn't honeslty say which is better even 8 years on. I'm pretty sure it will be the same this time around. People get so fervent about their chosen platform they feel the absolute need to jump on the internet and badmouth the other one. I saw the massive outcrying when the ps4 was announced and again with the xbox. It's really quite sad.
Yet, give them an opportunity to work on some of these 'bleeding edge cosole exclusives' and they'll piss themselves to do it.
Speak for yourself. Its about reaching your intended audience over the bell and whistles you get to use while creating.
Some devs actually want to survive and make good games. Not jump at new platforms.
I really don't know how this will work on the market with so many smart TVs, but the pre-order price is at 400 pounds (zavvi)... umm sounds interesting, with such useless features i won't be able to use here. I may be buying 4 units, one for each TV of my home.
I better not talk about COD because some fanboys will throw me explosive replies as talibans
I'll get XBOX for TV and PS4 for my real gaming needs. This press conference was a joke. Not to mention NONE of the presented games were all that breathtaking. Either the box power is severely limiting (not likely) or the devs just havn't figured out how to make a good looking game with the new hardware. (likely)
It seems like going forward I'll have to shoulder roll behind the couch and stealth mode into the kitchen.
"no one say xbox..."
Skype convo "am I on speaker? cool! XBOX, GO PORN!" "you're such an ass" "Hahahah"
wtf is a media center? this is a useless marketing term. my bookshelf is a media center, so is my phone, and my tablet. if im going to buy another media center that is two big to be portable how is the xbox one even remotely more compelling then a pc? on top of a media center my pc is useful for work and its totally open and upgradeable. and requires no subscriptions. i just have no use for a restricted overpriced dumb box.
So, no backwards compatibility like rumors suggested?
And the whole realtime subdivision thing, is there any reason the PS4 would be unable to do the same thing if developers wanted it to?
The advantage of having a console is that developers can focus on a single hardware specification. You can wring every iota of performance out of a console.
Of course, cross-platform development, such as is common from major publishers like EA and Activision, usually mitigate the advantages of developing for a fixed hardware spec.
What worries me about this XBox One presentaiton is that they didn't bother to show how the XBox One is going to help developers. The 8 Gigs is nice, but it isn't quite as flashy as what Sony showed. (GDDR5, and integrated bus to speed up direct access from the CPU and GPU) This whole conference was about showing off the media functions, and predictable dude-bro franchises.
And is it just me, or does it feel like Microsoft just gave up on the international market? I can understand them throwing in the towel in Japan, but they still had a chance in Europe.
So, no backwards compatibility like rumors suggested?
And the whole realtime subdivision thing, is there any reason the PS4 would be unable to do the same thing if developers wanted it to?
No backwards compatibility confirmed.
"No, there's not," said Whitten, when we posed the question. "The system is based on a different core architecture, so back-compat doesn't really work from that perspective."
Watchdogs and Destiny will be on the Xbox One as well, weren't they the BIG games of the PS4 presentation?
The PS4 presentaiton wasn't about game reveals, it was about developers, and what the PS4 could do for them. That was where Sony really managed to excel. And it made sense. This far out from release, developers are what you really need to be pitching the system to. The early marketing and hype for these systems was already established by their predecessors.
I was really hoping that Microsoft would announce a new initiative to take the place of XNA. That didn't happen. Instead I got to find out that game installs will be locked to hardware/profiles, the Kinect will in fact be required hardware that the system will not operate without, and 360 and XBLA games will not be backwards compatible. Not a word about supporting or enabling smaller-scale development. And this after Sony and Nintendo have both been publicly reaching out to indie developers.
I'm not feeling the development love here. All I'm hearing is more of the exact same directoin they were already going in. And I'm very unsettled by their strange obsession with making games more like movies and television. I don't like that trend.
Watchdogs and Destiny will be on the Xbox One as well, weren't they the BIG games of the PS4 presentation?
Watch dogs wasn't at the Sony pres conference. Destiny was and it was a big deal I think due to Bungie having been on Xbox forever so it was big to show that the makers of Halo are now making games for Sony and Microsoft instead of just the one.
Honestly, my favorite part of this whole Xbox One (terrible terrible name) event have been all the dog memes associated with it haha.
The advantage of having a console is that developers can focus on a single hardware specification. You can wring every iota of performance out of a console.
this is a chicken and egg situation. the reason why you have to focus on hardware performance tuning is because the hardware is totally obsolete 2 years after the console comes out, but the hardware cycle seems to be 8+ years :poly142:. meanwhile hardware and software keep advancing on pc. if you did not have to target obsolete hardware then there would be very little need to tune for performance. even the lowest pc specs are much higher then console 2 years after release. the only reason this is done is to maintain a monopoly over the hardware and distribution. the console is essentially an extra middle man now that takes a cut and prevents innovation and competition.
Of course Sony had to woo developers with the PS4, the PS3 had gotten the reputation of being hard to develop for - it went so far that even fanboys used it in console war arguments.
My mistake on the games, both presentations sort of lost me when they started showing the games.
Watchdogs and Destiny will be on the Xbox One as well, weren't they the BIG games of the PS4 presentation?
Destiny has Ps3 exclusive content. Right now I have considerably more faith in Sony delivering exclusive though - just look at the retail 360 exclusives of the recent past years or so.
In 2013 you've had Gears of War: Judgment (4th title in franchise).
In 2012 you got 15 exclusives, all but two were for Kinect - Halo 4 (10th title in franchise) and Forza Horizon (5th title in franchise).
In 2011 you got Gears of War 3 (3rd title in franchise), Forza 4 (4th title in franchise), Halo: Anniversary (9th title in franchise) and a metric fuck ton of kinect games.
In 2010 you got Crackdown 2, Halo: Reach and Fable 3 and a metric fuck ton of kinect games.
2009 got you Halo Wars, Halo: ODST and Forza 3.
2008 got you Ninja Gaiden 2, Too Human, Fable 2, Gears of War 2 and Banjoe Kazooie: Nuts and Bolts.
Are you beginning to see the picture? Microsoft hasn't actually had a first party exclusive title that is not a sequel in FIVE years now - basically since Too Human.
In the past few years you've been bombarded with Gears, Halo, Forza and Fable almost annually, and nothing else. If Microsoft don't come out at E3 with an amazing new lineup of IPs, I see absolutely no reason to buy into the console. I really don't care for 6th iteration plus franchises.
if you did not have to target obsolete hardware then there would be very little need to tune for performance. even the lowest pc specs are much higher then console 2 years after release. the only reason this is done is to maintain a monopoly over the hardware and distribution. the console is essentially an extra middle man now that takes a cut and prevents innovation and competition.
All of this is a bit of an exaggeration. Also, it is misleading to imply that PC developers get to target the latest and greatest. Smart PC developers will always target a lower spec, just to insure that a greater number of people will be able to play. This is even more true today, with the growing audience for gaming who use tablets and laptops instead of desktop PCs.
The fixed hardware and managed systems that console development provides do offer certain advantages for developers and players alike. There is a trade-off, but there is always a trade-off. No system is ever going to be perfect or benevolent. You give up independence from the console manufacturer in order to gain access to those advantages.
The real question here is which developer is going to devote the resources and risk necessary to utilize these console's to their fullest, to develop experiences that COULDN'T exist on other platforms? That's where the strength of these systems would shine. And that's one of the things that has me most worried about the XBox One.
A release sent to VG247 this evening confirms that Live TV with Kinect navigation, Live TV with One Guide, Trending, and NFL on Xbox will only be available in North America at launch. The release added that Microsoft anticipates a global roll-out over time.
I've only played 3 games off of your list so platform exclusives don't really draw me. I have equal amounts of meh for the next Gears as I do for the next Killzone.
Individual games will be tied to Xbox Live accounts, Microsoft said, meaning that the software giant can detect whether a game has been sold to a retailer and repurchased, or handed from one friend to another. In such instances, the second user must pay a fee.
“On the new Xbox, all game discs are installed to the HDD to play,” a Microsoft representative told Wired.
The company added that, once discs are installed on the hard drive, games can be played without a disc being in the tray.
The Wired article then elaborates:
“What follows naturally from this is that each disc would have to be tied to a unique Xbox Live account, else you could take a single disc and pass it between everyone you know and copy the game over and over. Since this is clearly not going to happen, each disc must then only install for a single owner.”
The news that Sony has likely already won the console war for the entire next generation sent their stock surging even as Microsoft’s announcement continued:
Q: Does Xbox One require an “always on” Internet connection?
A: No, it does not have to be always connected, but Xbox One does require a connection to the Internet.
A console that requires an internet connection? That's a deal breaker for me.
So glad Sony seems to be doing things right, because no one else is.
But anyway, as most of you, I'm a bit disappointed that they didn't show anything worthwhile. It felt like a missed opportunity to show atleast one or two cool games. It felt like even CoD was holding back for a big E3 reveal and what they showed tonight was just another teaser for what is to come.
im actually happy about that used policy. gamestop is hurting developers and is run by greedy little twats who have been shaking in their boots with the advent of digital delivery and not being able to make boatloads off used.
more money to the devs I say. I dont really buy the whole "I cant affoard new games" when most of the time its a 5-10 dollar difference. and a 20-30 dollar profit to gamestop that 0 goes back to the creators. I dont understand why they just dont use cd-keys like pc titles? they have been doing it for years now on pc and I dont hear anyone complaining you cant trade in pc titles.
A console that requires an internet connection? That's a deal breaker for me.
So glad Sony seems to be doing things right, because no one else is.
It also says in the same paragraph - "We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection."
im actually happy about that used policy. gamestop is hurting developers and is run by greedy little twats who have been shaking in their boots with the advent of digital delivery and not being able to make boatloads off used.
more money to the devs I say. I dont really buy the whole "I cant affoard new games" when most of the time its a 5-10 dollar difference. and a 20-30 dollar profit to gamestop that 0 goes back to the creators. I dont understand why they just dont use cd-keys like pc titles? they have been doing it for years now on pc and I dont hear anyone complaining you cant trade in pc titles.
yes, im sure the devs will see the cash made from people buying to play the second hand copies and not just MS... :poly142:
Replies
I suspect they wanted to introduce it, and expand it at E3, but we'll see. I did find it odd that, even though Sony's presentation was weak, Sony still managed to cover more about gaming than MS did.
I was looking to be really impressed, before ever considering an Xbox again, and this presentation did nothing to change that.
Oh, and there's this: http://kotaku.com/the-xbox-is-not-always-online-but-seems-to-block-used-509077987
I know there are people here in favor of ending used sales, but as a consumer, I really feel this is a deal breaker for me. I can't even lend my brother my game, without him paying to try it? We often do this, and it has let me to buy the game (or future releases).
Thanks but I'm not that into sports. They were also very light on actual gameplay footage and hardware specs. I really don't have a clue what Quantum Alan Wake is about, is it another TV show game tie in like Halo or did they use live actors for some kind of Mad Dog McCree throwback? I know I know, more info will be released at E3... bahh whatever...
I don't like using my kinect for a navigation device and I really don't like talking to my devices. It seems like one of those features that would have been really cool in the 80's and everyone really wanted it back then but now that's it here, you just look like a douche talking to inanimate objects.
I also have a family that will be in and out of the live area and none of us like messing with the xbox when its on. Right now I can turn it off and get along with my xbox just fine. It seems like going forward I'll have to shoulder roll behind the couch and stealth mode into the kitchen.
"no one say xbox..."
Skype convo "am I on speaker? cool! XBOX, GO PORN!" "you're such an ass" "Hahahah"
(even more fun, for most of europe, all this tv stuff is useless because tv is not supported on the xbox at all, so pretty much a US exclusive feature just as it has been on the 360)
I love sports, American Football in particular but not THIS much , man I am disappointed. The instant I started watching the highlights/clips I muttered "meh" . Yeah there's e3 but by that time I have a feeling that most gamers will have already "decided" on what they want.
One the plus side, it's x86 architecture, so even if we hate it we can probably easily make games for it and in turn make more money probably without even touching one.
"Xbox One to Become More Powerful Over Time via Cloud Computing"
this is what gamespot writes ..the Xbox One is built to communicate with servers in the cloud to increase the computational potential of the system. Boyd continued "[As a developer] I can start doing things like shifting latency insensitive things to the cloud. You may have a limited number of transistors in your house, but you have an unlimited number of transistors in the cloud"
As bandwidth improves, there is potential for actual game computations to be off-loaded to servers in the cloud, essentially allowing the Xbox One to become more powerful over time as more and more transistors are connected to Microsoft's cloud infrastructure.
My question is in what way will this really work for games?
i have no clue in what way this can work .
The first thing that comes to mind for me is keeping complex realtime physics calculation consistent between many (potentially hundreds) of players simultaneously. That alone open some pretty huge doors for developers.
Also, the skepticism competition this announcement kicked off had me loling pretty good. You guys are hilarious.
Latency insensitive tasks, such as AI decision making and so on might work - High level features.
Regardless I guess they're saving the games for E3 which is fair enough. I just hope they have some good games lol cause I was so certain I was gonna switch after the crap I went through on the PS3 but now I'm not so sure. The PS4 is really looking good to me.
The biggest revelation to me was plugging my old work computer to the tv... its way more powerful than any console, has access to TONS of games through steam and battle.net, i can browse the internet, watch netflix, hulu, whatever without any wonky interfaces. To top that off alot of steam games support controllers by default, so most games on there feel just like a console, except they look WAY better.
None of these consoles look even remotely appealing to me when i already have a setup thats way better than anything they are trying to offer. The only reason to buy xbox one or ps4 is for exclusives, which for me would just be ... metal gear? Thats about it, everything else I either don't care about or it is multi platform and is available on steam.
The sports and split screen stuff is just silly... you're bringing up an extra screen to see stats or a browser on your tv so you don't have to whip out a phone to look it up, and then you're supposed to use your phone to control that anyway? Whats the point of that?
i can not see how this will possibly attract new users who are clearly choosing personal devices like tablets as there main platform for movies, web etc. cable subscriptions have been falling for years because people do not want there entertainment stuck in one place. any games most people play are available on small devices and they switch from games, web, movies, apps. perhaps there new target demographic is 65+ senior citizens who have walking problems and cannot leave the living room?
this doesn't make much sense for games either. you can get pc for the same price with much better hardware and no nagging or subscriptions. run steam in big picture mode or wait for steam box and its effortless. the camera/microphone/intrnet are just not going to happen in my house ever. the whole thing is bizarre. its like the cable companies and microsoft are desperate to push people back into the 1980's where everyone sat in front of the tv like vegetables. only now they have a camera on the tv monitoring you.
no thanks...
Yeah, at least PS4 showed it's focus on games with it's social and media capabilities as a compliment to the games.
This new Xbox sounds like it's focus lies elsewhere, such has a media centre, oh and it also plays games when you feel like it.
The new COD looks just the same, nothing new there only the planet it takes place on has two suns.
Well looking at the editor they were using it's basically the same as Cod4/w@w editor so it can't be all that 'brand new'. Personally I think it's just an updated version of the engine as IW usually do.
People are such fanboi's it's funny as hell, as someone who owns both ps3/360 I couldn't honeslty say which is better even 8 years on. I'm pretty sure it will be the same this time around. People get so fervent about their chosen platform they feel the absolute need to jump on the internet and badmouth the other one. I saw the massive outcrying when the ps4 was announced and again with the xbox. It's really quite sad.
http://youtu.be/OquSczOMkO4?t=1m51s
Speak for yourself. Its about reaching your intended audience over the bell and whistles you get to use while creating.
Some devs actually want to survive and make good games. Not jump at new platforms.
Yup. I can't see how half of that stuff will work over here. Not to mention anything cloud based = nope for me.
I better not talk about COD because some fanboys will throw me explosive replies as talibans
haha :thumbup:
And the whole realtime subdivision thing, is there any reason the PS4 would be unable to do the same thing if developers wanted it to?
Of course, cross-platform development, such as is common from major publishers like EA and Activision, usually mitigate the advantages of developing for a fixed hardware spec.
What worries me about this XBox One presentaiton is that they didn't bother to show how the XBox One is going to help developers. The 8 Gigs is nice, but it isn't quite as flashy as what Sony showed. (GDDR5, and integrated bus to speed up direct access from the CPU and GPU) This whole conference was about showing off the media functions, and predictable dude-bro franchises.
And is it just me, or does it feel like Microsoft just gave up on the international market? I can understand them throwing in the towel in Japan, but they still had a chance in Europe.
No backwards compatibility confirmed.
"No, there's not," said Whitten, when we posed the question. "The system is based on a different core architecture, so back-compat doesn't really work from that perspective."
http://www.theverge.com/2013/5/21/4350662/new-xbox-has-no-backwards-compatibilty
The PS4 presentaiton wasn't about game reveals, it was about developers, and what the PS4 could do for them. That was where Sony really managed to excel. And it made sense. This far out from release, developers are what you really need to be pitching the system to. The early marketing and hype for these systems was already established by their predecessors.
I was really hoping that Microsoft would announce a new initiative to take the place of XNA. That didn't happen. Instead I got to find out that game installs will be locked to hardware/profiles, the Kinect will in fact be required hardware that the system will not operate without, and 360 and XBLA games will not be backwards compatible. Not a word about supporting or enabling smaller-scale development. And this after Sony and Nintendo have both been publicly reaching out to indie developers.
I'm not feeling the development love here. All I'm hearing is more of the exact same directoin they were already going in. And I'm very unsettled by their strange obsession with making games more like movies and television. I don't like that trend.
I would like to hear now those folks that argued me about its price here. See... do yourself a favour and buy instead a htpc with ssd.
Bah, almost nobody recognize their mistakes, so they won't dare to say, "yep, i was totally wrong", and less... reply me now.
Owned.
Watch dogs wasn't at the Sony pres conference. Destiny was and it was a big deal I think due to Bungie having been on Xbox forever so it was big to show that the makers of Halo are now making games for Sony and Microsoft instead of just the one.
Honestly, my favorite part of this whole Xbox One (terrible terrible name) event have been all the dog memes associated with it haha.
this is a chicken and egg situation. the reason why you have to focus on hardware performance tuning is because the hardware is totally obsolete 2 years after the console comes out, but the hardware cycle seems to be 8+ years :poly142:. meanwhile hardware and software keep advancing on pc. if you did not have to target obsolete hardware then there would be very little need to tune for performance. even the lowest pc specs are much higher then console 2 years after release. the only reason this is done is to maintain a monopoly over the hardware and distribution. the console is essentially an extra middle man now that takes a cut and prevents innovation and competition.
Amazon will put pre-orders soon, and don't forget that ps3 was on lauch 600+ euros. A Led smart TV is already cheaper lol.
My mistake on the games, both presentations sort of lost me when they started showing the games.
Destiny has Ps3 exclusive content. Right now I have considerably more faith in Sony delivering exclusive though - just look at the retail 360 exclusives of the recent past years or so.
In 2013 you've had Gears of War: Judgment (4th title in franchise).
In 2012 you got 15 exclusives, all but two were for Kinect - Halo 4 (10th title in franchise) and Forza Horizon (5th title in franchise).
In 2011 you got Gears of War 3 (3rd title in franchise), Forza 4 (4th title in franchise), Halo: Anniversary (9th title in franchise) and a metric fuck ton of kinect games.
In 2010 you got Crackdown 2, Halo: Reach and Fable 3 and a metric fuck ton of kinect games.
2009 got you Halo Wars, Halo: ODST and Forza 3.
2008 got you Ninja Gaiden 2, Too Human, Fable 2, Gears of War 2 and Banjoe Kazooie: Nuts and Bolts.
Are you beginning to see the picture? Microsoft hasn't actually had a first party exclusive title that is not a sequel in FIVE years now - basically since Too Human.
In the past few years you've been bombarded with Gears, Halo, Forza and Fable almost annually, and nothing else. If Microsoft don't come out at E3 with an amazing new lineup of IPs, I see absolutely no reason to buy into the console. I really don't care for 6th iteration plus franchises.
All of this is a bit of an exaggeration. Also, it is misleading to imply that PC developers get to target the latest and greatest. Smart PC developers will always target a lower spec, just to insure that a greater number of people will be able to play. This is even more true today, with the growing audience for gaming who use tablets and laptops instead of desktop PCs.
The fixed hardware and managed systems that console development provides do offer certain advantages for developers and players alike. There is a trade-off, but there is always a trade-off. No system is ever going to be perfect or benevolent. You give up independence from the console manufacturer in order to gain access to those advantages.
The real question here is which developer is going to devote the resources and risk necessary to utilize these console's to their fullest, to develop experiences that COULDN'T exist on other platforms? That's where the strength of these systems would shine. And that's one of the things that has me most worried about the XBox One.
http://www.ubergizmo.com/2013/05/xbox-one-will-have-a-pre-owned-game-fee-to-curb-used-game-sales/
So if my little brother wants to play on his account he'll or I will have to pay to play a game I already bought? Ehhh
- http://www.vg247.com/2013/05/21/xbox-one-live-tv-available-in-us-only-at-launch-requires-separate-device/
Pretty much kills it for me as a pre-order.
The news that Sony has likely already won the console war for the entire next generation sent their stock surging even as Microsoft’s announcement continued:
We should have bought stocks...
A console that requires an internet connection? That's a deal breaker for me.
So glad Sony seems to be doing things right, because no one else is.
http://www.bloomberg.com/news/2013-05-21/sony-jumps-on-report-company-weighs-entertainment-spinoff.html
But anyway, as most of you, I'm a bit disappointed that they didn't show anything worthwhile. It felt like a missed opportunity to show atleast one or two cool games. It felt like even CoD was holding back for a big E3 reveal and what they showed tonight was just another teaser for what is to come.
more money to the devs I say. I dont really buy the whole "I cant affoard new games" when most of the time its a 5-10 dollar difference. and a 20-30 dollar profit to gamestop that 0 goes back to the creators. I dont understand why they just dont use cd-keys like pc titles? they have been doing it for years now on pc and I dont hear anyone complaining you cant trade in pc titles.
It also says in the same paragraph - "We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection."
I hope Microsoft does something with those Rare IPs. I will forgive their follies if they give me a classic style Banjo Kazooie or Killer Instict.
yes, im sure the devs will see the cash made from people buying to play the second hand copies and not just MS... :poly142: