Yo. Great work everyone! I Finally something to post in this badass thread. One of the NPC's for Path of Exile. I didn't get to work on many characters while I was working on the game, but this is probably the best one I did anyway and I didn't get to texture it so it's just the high poly.
Yo. Great work everyone! I Finally something to post in this badass thread. One of the NPC's for Path of Exile. I didn't get to work on many characters while I was working on the game, but this is probably the best one I did anyway and I didn't get to texture it so it's just the high poly.
Great game. Great sculpt. Too bad you can't really even see the model very well ingame. I really like that character
This is a rendering of a model I am working on every now and then. This was somewhere between version 1 and 2. I am now working on version 3. hopefully I have a little more time towards the end of the year to complete it!
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And here is a low poly model I did quite a while back. I am STILL trying to work out a good armor/costume design.
snip
Aleysha boot fitting. This is a WIP rendering of Aleysha 2 and some boots I modeled to fit her legs.
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What did you use to render the skin and hair? It looks really good. If Vray, what settings did you use?
heres a small contribution from me, a quick sculpt i did the other day,
[admin edit: pulling this to see if this is what keeps flagging content, will replace if scan comes back clean]
hopefully soon i can contribute a proper finished piece :poly142:
Such great form ! Love the matcap. Is it custom-made ?
And thanks for the vid JonnyRaptor. (though it was a little disturbing around after half way thru, with headless body floating around with haunting song for awhile ;P )
Such great form ! Love the matcap. Is it custom-made ?
And thanks for the vid JonnyRaptor. (though it was a little disturbing around after half way thru, with headless body floating around with haunting song for awhile ;P )
Anyway, here's a small contribution of some more 3d girlage. After watching Mike Knowlands Last of Us sculpting vid on ZBC, I was inspired to redo the drapery. Still not sure wth is going on with the hair, but w/e, I'll figure it out.
Here's a presentation shot of a Poison redesign (Final Fight, Street Fighter) that I did a while back. Maya viewport with Xoliu shader, 2944 tris. I dug it up since the hype-o-meter is starting to rise for Ultra Street Fighter IV
Also, second player costume (stars-and-stripes leggings for maximum cheesiness)
Hello Everybody! This thread was a big inspiration and one the first places I went for reference searching before starting my Comicon entry, so I think I should share this here too. Hope You like her x]
This is my First real character i finally completed, Way too many problems wrong with this trash, but that's fine, i learned something...Few more days left for the next challenge, so I'll learn how to use Zbrush until then.
Replies
Great style, outfit looks cool and realistic (not sexy for the sake of it) , she has a lot of
character!
(And I want close up of this sexy gun )
fucking finally RJ...
www.kylefernando.com
Congratz to all artists for the good work
@Tits- Been watching your progress, I digs the outcome nice cloth sculpting!
Just finished R. Mika for a challenge. Going to get back to my weekly sculpts
Napoleanna Bonaparte
This one just finished baking AO & Normal maps. Gonna texture her Diffuse soon.
This one is still a sculpt.
Anportret sculpt. rendered in keyshot
Great game. Great sculpt. Too bad you can't really even see the model very well ingame. I really like that character
heres a small contribution from me, a quick sculpt i did the other day,
[admin edit: pulling this to see if this is what keeps flagging content, will replace if scan comes back clean] hopefully soon i can contribute a proper finished piece :poly142:
And thanks for the vid JonnyRaptor. (though it was a little disturbing around after half way thru, with headless body floating around with haunting song for awhile ;P )
Love this matcap.
Anyway, here's a small contribution of some more 3d girlage. After watching Mike Knowlands Last of Us sculpting vid on ZBC, I was inspired to redo the drapery. Still not sure wth is going on with the hair, but w/e, I'll figure it out.
Study 3D modeling I started recently, just a couple of months.
and Zbrush test
[admin edit, temp removal to see if this is flagging content]
Oh hey, nice Mint.
Gonna throw her in here!
OH I forgot mine Alice from Monster Girl Quest
Turntables video:
[ame="http://www.youtube.com/watch?v=5rQaThyYiuI"]Alice - Youtube[/ame]
Also, second player costume (stars-and-stripes leggings for maximum cheesiness)
Based on this concept I did
[sketchfab]61acf3199a55462aad51ab5a8916ff21[/sketchfab]
[ADMIN EDIT: this was flagging as a an issue with Google, disabling image auto-load] "http://fc08.deviantart.net/fs71/i/2013/263/2/7/head_hunt_by_gregesmith-d6n2r1w.jpg"
Turntable:
http://youtu.be/l5NcTAtFyJY
And a few WIP images can be found Here
This is my First real character i finally completed, Way too many problems wrong with this trash, but that's fine, i learned something...Few more days left for the next challenge, so I'll learn how to use Zbrush until then.
Tools Used:
Maya
Headus UV Layout
Photoshop
Did this for Industria Mechanika to be produced as a garage kit, so shes being 3d printed and cast!
Adding to this awesome thread.