Thanks guys! @Denicon, I used Tonysculptor Simple skin for Mental ray, which based of Fast skin but has more options and gives slightly better results with it's default settings. I used a single map in the "unscattered diffuse color" slot. The rest is playing around with the settings until it works for you, unfortunately since it's pretty model/scale dependant you have to find these numbers yourself, and do a lot of test renders.
Hi,
Nice work on this tread, I want show you mine
I did her with 3ds and Zbrush and you can't show more details on my web site.
Is a hi-poly version, render on Zbrush.
Hi,
Nice work on this tread, I want show you mine
I did her with 3ds and Zbrush and you can't show more details on my web site.
Is a hi-poly version, render on Zbrush.
Looks good but the armor could use more variation and a focal point imo. Looks good though.
Kickass stuff here!
Anyway, here's my humble contribution - pretty old piece, but I still dream of putting her into zbrush and doing something with that base...
I had her head made some months ago, now I changed it and added a body, dynamesh ftw. Next I'm going to add clothes, so I wanted to show her titties off before I did that.
Hazardous - i think i saw those head variations from Rift on 3dtotal too and felt really jealous jaw on the ground, great works!
Bogdanbl4 - i have a really big problem with your works: namely when i look at them i always think i should quit 3d.. seriously! have been a fan of your works for long time :P
Funky Bunnies epic handpainted stuff!!
Neox great stuff!!
7mch great material definition! and she looks just wonderful!!
Guess I'll post my stuff here. I'm thinking about re-designing and re-modeling this character.
The model is meant to be for a Current-Generation game. I'm working on her in Maya 2010. She's currently at 15,399 polys. No normal or spec maps on it, just the diffuse texture.
A anatomy study I did in zbrush a couple of nights ago. Spent around 3-ish hours on it. Will give her some clothes and hair whenever I get enough time to spare.
This is a rendering of a model I am working on every now and then. This was somewhere between version 1 and 2. I am now working on version 3. hopefully I have a little more time towards the end of the year to complete it!
And here is a low poly model I did quite a while back. I am STILL trying to work out a good armor/costume design.
Aleysha boot fitting. This is a WIP rendering of Aleysha 2 and some boots I modeled to fit her legs.
Replies
She could be grandma of all those.
A relatively old model so I'm fairly embarrassed of it but I'll still post it for no apparent reason:
Here's a few things I did.
A Princess Peach.
3D rendition of an illustration by Sam Nielson
My take on Lara Croft
Velma Based on an illustration by Qiqo
And an original character, the Captain
@Denicon, I used Tonysculptor Simple skin for Mental ray, which based of Fast skin but has more options and gives slightly better results with it's default settings. I used a single map in the "unscattered diffuse color" slot. The rest is playing around with the settings until it works for you, unfortunately since it's pretty model/scale dependant you have to find these numbers yourself, and do a lot of test renders.
And here is a game-res version
Uploaded with ImageShack.us
Nice work on this tread, I want show you mine
I did her with 3ds and Zbrush and you can't show more details on my web site.
Is a hi-poly version, render on Zbrush.
Looks good but the armor could use more variation and a focal point imo. Looks good though.
this ^^
Im really digging this model, Great work man
Anyway, here's my humble contribution - pretty old piece, but I still dream of putting her into zbrush and doing something with that base...
Very glad I get to contribute to this thread
I had her head made some months ago, now I changed it and added a body, dynamesh ftw. Next I'm going to add clothes, so I wanted to show her titties off before I did that.
Heres my contribution , Huge PS2 Fan.
Uploaded with ImageShack.us
TR FTW !
Bogdanbl4 - i have a really big problem with your works: namely when i look at them i always think i should quit 3d.. seriously! have been a fan of your works for long time :P
Funky Bunnies epic handpainted stuff!!
Neox great stuff!!
7mch great material definition! and she looks just wonderful!!
there are so many great stuff around!!!
some chicks of mine
I love this one's color a lot. All hand-painted ?
The model is meant to be for a Current-Generation game. I'm working on her in Maya 2010. She's currently at 15,399 polys. No normal or spec maps on it, just the diffuse texture.
Here's a Female Anatomy study. ZBrush renders.
I think I posted this up already. Based off a friend and just messin around.
Edit: Execpt for Frogfish damn thats horrible!
This is a rendering of a model I am working on every now and then. This was somewhere between version 1 and 2. I am now working on version 3. hopefully I have a little more time towards the end of the year to complete it!
And here is a low poly model I did quite a while back. I am STILL trying to work out a good armor/costume design.
Aleysha boot fitting. This is a WIP rendering of Aleysha 2 and some boots I modeled to fit her legs.