nice stuff the last pages .. keep it up guys !
Doing some rock stuff lately - in a few days
we will release our game..
so on
After the release and my bachelor degree, im going on with
my hardsurface stuff on CE3
So I've decided to get back into the game. I wanted to do an "easy" scene to break the rust off the gears and found this cool concept on CG hub by Karyl.
Here is a couple of shorts from the article at full res, the environment is still very much WIP but hopefully I can put the finishing touches to it over the next few weeks
Sexy Samus woot!
As for the pose for whatever reason the middle one doesn't work for me (might be the angle of her head, looks odd to me) but the other two are nice.
MrSkullFace,RavenSlayer,Kurthetic &Stoop_Kid awesome models .Really love all of em .Kurthetic ,really awesome concept man .Total nasty looking but I so love it .Did you do a full body ?
got some time to work on this thing. Redid the hair (not final) started the sword, the sheath, worked on the cape and some other stuff. I need to take care of those horrendous seams.
Replies
Absolutely sick. Scene breakdown please! Wires, materials, tutorials, anything!
Yes, yes, yes please
Still got loads more texturing to do, then create a proper spec map, Ive only got a quick one place holder for now.
wow! really nice
for me, ive finsihed up my freelance sculpt
The first is from a project I recently finished working on.
These following pieces are from an ongoing personal project.
Doing some rock stuff lately - in a few days
we will release our game..
so on
After the release and my bachelor degree, im going on with
my hardsurface stuff on CE3
a bit tiny ..
My 3D version
http://www.polycount.com/forum/showthread.php?p=1670152#post1670152
A crosspost from my Sketchbook:
Looking at this makes me wonder if I should make the text smaller from here on out.
Messin around with Zbrush IMM:
This week I'm be working on a article / feature with the guys over a Quixel: Quixel Features - Neil Gowland
Here is a couple of shorts from the article at full res, the environment is still very much WIP but hopefully I can put the finishing touches to it over the next few weeks
I just wanted to post this face, I like the proportions and I'll sculpt this guy next week.
Well, I'll just kind of throw this crosspost out there....
As for the pose for whatever reason the middle one doesn't work for me (might be the angle of her head, looks odd to me) but the other two are nice.
@Ravenslayer- pretty awesome
@Dan!- thank you
@phanthanhtruc- thank you, and pretty wicked looking parrot/poodle creature
@chris89- sick scenario
@Luke_Starkie- thank you
Started posing here and I'm gonna wrap it up soon, here is a WIP
@Dado : I'm always a big fan of your style. Keep it up !
I love the cryengine so far !
OMG Guedin that looks amazing!
I am working on a cathedral ruins, you can follow it's progress here; http://www.polycount.com/forum/showthread.php?t=102188
And if anybody knows nitro-killer's name, I'd love to give him a proper credit
@ Guedin : ACE! ACE! ACE! ACE!
@ spiderDude : hahah awesome character. I dig those horn things.
@ Mrskullface : WOW she came out GREAT.
@ Ravenslayer : HAHAHAHA One of those is just what I need right about now. hahaha awesome.
@ Dado Almeida : AWESOME character.
@ SveinY : RAD. You are really getting the style. Awesome work.
@ Alphavader : I LIKE!
@ Poly-Jon : FUCKING WIN! all the way.
New project from me "Good Morning Chloe". I hope the process will help me grow.
Still playing with proportions for the base. Going to tweek the feet and play with the boobs a little :poly136:
KILLER work everyone Have a great weekend everyone.
Probably done with this. I want to start a new sketch tomorrow.
Man, those breast curves really nicely ! Love her stare, real badass. Congratulations !
More practice from me...
Here is an eclectic smattering of some of the art I've made over the last month and a half-ish. I need to get better at posting more frequently.
First up are a couple of quick sculpts I did for fun/practice:
The concept for this one was done by Soren Bendt Pedersen:
Here is my thesis artifact; concepts first:
And here are the in Marmoset game ready versions:
And a little critter I made as a thank you present to anyone who tested my thesis
Another critter I'm painting for someone else who was at Blizz over the summer:
Someone at my school was making the sloth version of Eevee for Pokemon, so I contributed the dragon evolution:
Bat duder:
This is the Brief-Monster versus the Boxer-Monkey...I don't even know....
Again, killer work everyone.
Put some thumbs on our greenlight
Diff only, flat screengrab
Making Raz from Psychonauts, it's still pretty messy.
They are almost finished now I need to create a simple rig and get some posing sorted to give them both some character.
https://vimeo.com/49908720
thread
http://www.polycount.com/forum/showthread.php?t=104679