Swizzle could paint excrement on others walls and still make enough money to feed his kitties with luxurious meals, daily. :poly142:
?????????
Thanks, guys.
HonkyPunch:
Nope. Well, not really, at least. I work a few hours a week between classes at the local junior college, but I don't actually count it as a real job. I haven't been looking for a job at a studio because I want to get a BA and possibly a Masters in fine art, and that'd be kind of tough to do while also full-timing at a game studio. This is not to say I'll automatically turn down any offers, but I'm more interested in educating myself than making money right now.
She reminds me a lot of that lady in Californication! :O
Or, Penelope Cruz reminds me a lot of that lady in Californication... Great work ofc! :thumbup: Loved watching the creation process a few pages back as well
Calling these done for now:
Will probably go back and grunge up the paint a but I'll keep it clean for now..
Should probably add that the Polycount Collab is reviewed! :thumbup:
I'll get back to my Mole-man redneck once I get my computer stabilized, and get over this crappy sickness/lethargy that's been kicking my butt this past week. I had to take my first day off work today!
Loving the model, Ravenslayer, but two things look odd to me:
1) The way the the backlight is hovering on there. It looks floating and doesn't cast any shadow or looks as if it was integrated/built into the car body. Really stands out to me
2) The harsh and totally straight edge going around the car just beneath the windows. Looks weird and detached - it's especially visible on the russ stopping 100% sharp and straight.
But since it's "finished", oh well...
I'd just love to see this one to be at 100% instead of 90% !
tnx for the crits guys
Acumen: it was the finished version for school , my teachers also gave me the hard seam comment and i'll make sure that i update it when my exams are over
brandoom: i actually tried the big flag ontop but i didn't like how it looked , but maybe adding more border like in your example will do the trick.
Snapping at your feet when your up higher on a platform. Im finding this segemented approach to animating is really fun Suits the style im going for aswell
Dosnt look like hes moonwalking at all now *looks away*
@Ravenslayer: Man, vary impressive model and textures. Loved the car!
This is my attempt to make a flat anime figure turn into something 3d. I'm using the DS-Tan as my subject (Unfortunately, I don't know who was the artist that drew her): http://i32.servimg.com/u/f32/12/42/42/96/ds-tan10.jpg
And here's my version. It's WIP yet. More steps on my sketchbook:
Jackwhat/jramauri Love those portraits, Im going to have to do one soon seems like it would be a perfect study for me right now. Very inspiring, I saved them.
I'm working on this concept of a old west outlaw, I'm feeling pretty good about it, I'm a noob to painting though so I'm trying to pick more interesting colors and add more contrast, that seems to be where I'm lacking right now.
I dont even know how i would... Most big youtubers dont pay attention to pms, and a i cant post links in comments... Maybe a video response he would see.
Ferg: well... when you put it like that... lulz... can't keep a straight face on that one man... good comeback
A couple female studies. Working on some basic sculpt anatomy stuff to round out the portfolio some. Will change up each one so it doesn't totally look like teh same mesh :P and these are of course, not finished by any means.
about two days of work so far, still havent touched most of the lower half yet. the more i look at it the more things i find that i want to change :poly127:
Davision3D: I really like those two! Can you post wire and maps as well? Great job anyways!
thx, here is the wire, not rigged yet just forced the knight to sit on it:
4066 tris togehter, still need to make him a lance and see what works best for the reins. The textures are not done yet, horse and knight are in 1 1024 texture and the hair is in a seperate tiled texture so i can have that small detail in it. I will get them in UDK and make a stylized reflection material for the metal parts.
Replies
?????????
Thanks, guys.
HonkyPunch:
Nope. Well, not really, at least. I work a few hours a week between classes at the local junior college, but I don't actually count it as a real job. I haven't been looking for a job at a studio because I want to get a BA and possibly a Masters in fine art, and that'd be kind of tough to do while also full-timing at a game studio. This is not to say I'll automatically turn down any offers, but I'm more interested in educating myself than making money right now.
Or, Penelope Cruz reminds me a lot of that lady in Californication... Great work ofc! :thumbup: Loved watching the creation process a few pages back as well
Calling these done for now:
Will probably go back and grunge up the paint a but I'll keep it clean for now..
Should probably add that the Polycount Collab is reviewed! :thumbup:
I'll get back to my Mole-man redneck once I get my computer stabilized, and get over this crappy sickness/lethargy that's been kicking my butt this past week. I had to take my first day off work today!
More knives. >.> They're quick and fun
Was just pissing about when the idea came to me
Forgot to say' the white outline is the collision boundary
going for the fineart degree is definetly a clever move. way to go for a great career in the future
I got some nice crits here before on my biker girl, got some time now to fix up things on her
Been working on her face mainly
finished this one for school
1) The way the the backlight is hovering on there. It looks floating and doesn't cast any shadow or looks as if it was integrated/built into the car body. Really stands out to me
2) The harsh and totally straight edge going around the car just beneath the windows. Looks weird and detached - it's especially visible on the russ stopping 100% sharp and straight.
But since it's "finished", oh well...
I'd just love to see this one to be at 100% instead of 90% !
[ame]http://www.youtube.com/watch?v=M_anaJzFGRU&feature=feedu[/ame]
[ame]http://www.youtube.com/watch?v=K7CkCdQgJLQ&feature=feedu[/ame]
My only crit is that I think you should ditch the small flag and instead put it on the roof;
like such. Maybe turn the small flag into a pirate flag or something random.
Regardless of what you decide, great work
Acumen: it was the finished version for school , my teachers also gave me the hard seam comment and i'll make sure that i update it when my exams are over
brandoom: i actually tried the big flag ontop but i didn't like how it looked , but maybe adding more border like in your example will do the trick.
I probably leave the textures this clean.
My first attempt at something in Zbrush
All crits welcome
Dosnt look like hes moonwalking at all now *looks away*
Okay
This is my attempt to make a flat anime figure turn into something 3d. I'm using the DS-Tan as my subject (Unfortunately, I don't know who was the artist that drew her):
http://i32.servimg.com/u/f32/12/42/42/96/ds-tan10.jpg
And here's my version. It's WIP yet. More steps on my sketchbook:
I'm working on this concept of a old west outlaw, I'm feeling pretty good about it, I'm a noob to painting though so I'm trying to pick more interesting colors and add more contrast, that seems to be where I'm lacking right now.
Some doodles:
turntable
http://vimeo.com/19079461
That's all well and good, but when are you going to call your post-apocalyptic human-animal hybrid "just about started"?
NUDGE NUDGE
(also, it looks good, though perhaps a touch heavy on the chromatic aberration)
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was jerkin around with arshes base mesh in zbrush, and I think i found a cool little goblin in there, think I'm gonna continue it
I wanted to finish some other stuff before i got crackin on mah badger! wow that sounds dirty... THANKS FOR THE NUDGE, im off to work on him!
I suggest you start a sketchthread to post all these quick doodles in.
A couple female studies. Working on some basic sculpt anatomy stuff to round out the portfolio some. Will change up each one so it doesn't totally look like teh same mesh :P and these are of course, not finished by any means.
the wires are terrifying, lol
You have a Noveske?
Love the dust cover. Looks good. Very crisp.
you'll probably see a thread pop up in a few days
Lazerus - to avoid the moonwalking issue just raise his leading foot off the ground a little as he walks, maybe trail the foot a little too?
4066 tris togehter, still need to make him a lance and see what works best for the reins. The textures are not done yet, horse and knight are in 1 1024 texture and the hair is in a seperate tiled texture so i can have that small detail in it. I will get them in UDK and make a stylized reflection material for the metal parts.