fuck. that just owns dude. love. it. i'm a huge fan of trevor's stuff and this is looking wicked. would love to see some wires and construction work if you don't mind sharing ? and a turnaround if you can be bothered spinning one off
Hey now, no reason to be modelling to WiiU spec just yet :P
I would have used more sides personally, Brandon. These days you can afford to. Its a little noticeable that there aren't that many sides. Nice asset though.
I originally just used the spec map for the gloss channel. However creating a gloss map like you mentioned seems to help out with the material definition... that. and. it was stupid easy to make :P
Looking at this thread always makes me wish I could sculpt...
Managed to get some work done due to an internet connection failure for several days. Sort of nice to work without the distractions of the internet...
I love how internet outages actually make life a little more interesting for a while--like having the lights out as a kid made you look forward to lighting candles
you've got a pretty solid bead on the m14 here but the upper handguard should be fiberglass, not wood. the m14 was never fielded with a wooden handguard, and as completely undesirable as they are to collectors, they were later issued with synthetic stocks to stop the wood from swelling/rotting in vietnam. which makes me realize i kinda want to do a GI synthetic stocked m14 model now
Hi all! Really fantastic stuff guys. Let me see if I can squeeze this one in in through all the awsomeness... there ya go Here is my Creature from the Black Lagoon that I sculpted for the creature challenge on cghub. Still have lots to do.
I love how internet outages actually make life a little more interesting for a while--like having the lights out as a kid made you look forward to lighting candles
you've got a pretty solid bead on the m14 here but the upper handguard should be fiberglass, not wood. the m14 was never fielded with a wooden handguard, and as completely undesirable as they are to collectors, they were later issued with synthetic stocks to stop the wood from swelling/rotting in vietnam. which makes me realize i kinda want to do a GI synthetic stocked m14 model now
Ah, crap, someone else also took note of this but I sort of made it look like metal...
Thanks a lot for the info though (so the wooden version basically stopped becoming available during the Vietnam war?)
Hahah, dude metal is even worse, the handguard is exactly what the word suggests, it guards your hand while the barrel gets very hot. So metal is not what you want
But it's easy, the fiberglass handguard you can do by just removing a lot of the grit from the diffuse, and turning it a kind of off brown/plum color, and adjusting the spec to be more plastic. Then you've got it. The handguard never quite matched the wood, not that I've ever seen, not unlike how the FN-SCAR always seems to have some color difference between the metal and the composite materials.
Anyway you still see the M14 with wood stocks in private collections as well as when they got dusted off in Iraq/Afghanistan, it's just that in Vietnam they saw a need and responded to it by issuing a lot of synthetic stocks.
Guys! I need your opinion on something. Atm i'm using Tumblr as a medium for my portfolio. But i saw my friends Cargocollective page and really liked it. What do you think is best?
And yeah, the thumbnails on the new one is f*cked..
Dammit, I'm getting feature creep when modeling a race car. The front wind needs better management over and between the wheels, the front brake intake isn't substantial enough, the rear wheels are in too clean air, the shark fin dips into the wing at the wrong angle, the engine cover is too bulky, the front wheel drums aren't managing the air on the inside of wheels well, etc etc etc. So I fix them, then I notice another few things I want to change after that. Thankfully, the engine cover design is something I'm happy with, and the side fins have been changed to work better (though they need some vents near the main rear wing section to bleed out excessive press OH BOB SAGET I'm off already.
Heck, the Porsche LMP I'm also working on is easier despite the fact that there's 3 pictures of it from 1999 and it officially doesn't exist!
EDIT: I also like Viewport 2.0, what with it's SSAO, Anti-aliasing and being better at life than normal viewport.
The Dent in the barrel will make the shell get stuck on the barrel and detonate, no fun :P
And those metal scratches look more like scorched paint, make them more soft.
I would also lower the saturation on the wood, it looks brand new compared to the state of decay seen on the metal.
Apart from that, its not bad
Replies
:P
fuck. that just owns dude. love. it. i'm a huge fan of trevor's stuff and this is looking wicked. would love to see some wires and construction work if you don't mind sharing ? and a turnaround if you can be bothered spinning one off
looking well forward to more
Hey now, no reason to be modelling to WiiU spec just yet :P
I would have used more sides personally, Brandon. These days you can afford to. Its a little noticeable that there aren't that many sides. Nice asset though.
[ame]http://www.youtube.com/watch?v=S-DTQv7_0ec[/ame]
Moddb News Post
http://www.moddb.com/mods/chells-legend/news/chells-legend-intro-wip
Looks great!
Grimgall Scourge Blade
I love how internet outages actually make life a little more interesting for a while--like having the lights out as a kid made you look forward to lighting candles
you've got a pretty solid bead on the m14 here but the upper handguard should be fiberglass, not wood. the m14 was never fielded with a wooden handguard, and as completely undesirable as they are to collectors, they were later issued with synthetic stocks to stop the wood from swelling/rotting in vietnam. which makes me realize i kinda want to do a GI synthetic stocked m14 model now
Very brinkish! Love it!
Mind showing some wires for the base? You've piqued my interest.
Ah, crap, someone else also took note of this but I sort of made it look like metal...
Thanks a lot for the info though (so the wooden version basically stopped becoming available during the Vietnam war?)
But it's easy, the fiberglass handguard you can do by just removing a lot of the grit from the diffuse, and turning it a kind of off brown/plum color, and adjusting the spec to be more plastic. Then you've got it. The handguard never quite matched the wood, not that I've ever seen, not unlike how the FN-SCAR always seems to have some color difference between the metal and the composite materials.
Anyway you still see the M14 with wood stocks in private collections as well as when they got dusted off in Iraq/Afghanistan, it's just that in Vietnam they saw a need and responded to it by issuing a lot of synthetic stocks.
Modeling Distric 9 Gun for practice, using Maya.
-First step : bloking.
And yeah, the thumbnails on the new one is f*cked..
Cargo: http://cargocollective.com/vnyhlen
Tumblr: www.vnyhlen.se
Quick Sketch based on this concept by Ani
Heck, the Porsche LMP I'm also working on is easier despite the fact that there's 3 pictures of it from 1999 and it officially doesn't exist!
EDIT: I also like Viewport 2.0, what with it's SSAO, Anti-aliasing and being better at life than normal viewport.
The Dent in the barrel will make the shell get stuck on the barrel and detonate, no fun :P
And those metal scratches look more like scorched paint, make them more soft.
I would also lower the saturation on the wood, it looks brand new compared to the state of decay seen on the metal.
Apart from that, its not bad
Haha! This guy is rad! Personally, I would emphasize his stache and ears more. Ditch the lower lip, just have the stache cover it all up.
I start doing my own version of Conan. Development is on the thread on my signature.
@itismario: That chaos knight rocks! The helm design looks cool and also the polycount is nice !
Tree model for a school project... more props coming!
the second one is a "paintover" of an old 3d model... :poly121:
derpaderp
Edit: crazyfool damn you for being so good, huge fan wuddup
[ame]http://www.youtube.com/watch?v=c2TuwWWQcfs[/ame]
[ame]http://www.youtube.com/watch?v=pHSdU8wHMIY[/ame]
did a small photostudy tonight
finally got fed up with those horrible hair-lip child charity ads too eh?
....if this is a photo study then this is one messed up chick!...or is it a dude?
RavenSlayer: wowee, glad you didnt show the ref. Looks great though.
Arrow Tower Level 2! Moving on to level 3.
I have a thread for this, but figured I'd pop it into the waywo as well. Finishing up my brawl character.
I love everything but the textures in the face :< They feel kinda flat while the bodys textures is much more alive.. Still, looks frekkin nice!
crosspost from my art dump, it's "fleshlips" from silent hill 2. For Sythens silent hill udk scene. Textures still need some tweaking.
Here´s is a new project that I recently started (please just ignore the feet XD).
if you do please inform me because there wasn't any funny intend to it