wat
Please tell me those things have physics and jigglebones.
Yes they do. They also have a run animation that will eventually only affect their legs while everything else jiggles and waves around. While it chases you, trough the dark.
Wasker, that looks awesome.
Pior, can't wait to see that fully sculpted
quick sketch of cody while he sat across from me at the thai restaurant where a bunch of us are here sketching (and Emil's getting art lessons from gauss)
JasonLavoie - looks nice. just wondering if the garage door would need handles
cool obson and kessler
nice to see some real sculpting pior. looks good so far
Dkk & Lotekk - thanks, @dkk, its my concept aswell so I guess its' not from anywhere but my brain. I should probably mention it in the picture, you're like the third person to ask
@Swizzle: . . . you're friend looks terribly familiar. I think I might be acquainted as well @Obson: That's some really stunning styling! Love the anchor mace
Ruz - Good idea man, I'll put some handles on. The concept doesn't have a sign or anything, but maybe I can work something into the building to give it a purpose.
a Polycount art book would be cool, a Polycount reference/hints book would be radtastic. But that shit takes a lot of effort to put together.
How about people submit tutorials and stuff for the book, and someone manages it, decided what to keep, offer suggestions to lacking submitted content, or something along those lines.
Half the money should go to the site, half goes to some organization or charity (and some for the poor soul who spends months putting it together).
Replies
Me and some friends doing different stuff :P
Please tell me those things have physics and jigglebones.
Angle grinder I'm making for a FPS. Trying to get a decent preview/high poly render.
here is a painting I did this weekend.
Pior, can't wait to see that fully sculpted
quick sketch of cody while he sat across from me at the thai restaurant where a bunch of us are here sketching (and Emil's getting art lessons from gauss)
very awesome indeed
Gonna wrap this one up tomorrow, go back to the demon throne scene then do one more building soonish.
cool obson and kessler
nice to see some real sculpting pior. looks good so far
...aaron carter?
Sweet Obson!
Bwahaha :P Just you wait!
@Swizzle: . . . you're friend looks terribly familiar. I think I might be acquainted as well
@Obson: That's some really stunning styling! Love the anchor mace
Ruz - Good idea man, I'll put some handles on. The concept doesn't have a sign or anything, but maybe I can work something into the building to give it a purpose.
Jeez, everybody seems to know this guy. For somebody who never leaves his room, he's really popular.
stop on by to my portfolio post and lemme know whatcha be thinkin.
1090 tris
512*512 dif
HOW COME NO ONE EVER SHOWED THIS TO ME BEFORE?!?!
Looks like an Eva
please tell me your going to use this to bake an ao, hand paint it and put this in torchlight as a new class. that would be sweet.
Would that be one, Marty McFly coming our way from you sir?
Speedpaints for master plan.
BEST OF PC EBOOK?!
How about people submit tutorials and stuff for the book, and someone manages it, decided what to keep, offer suggestions to lacking submitted content, or something along those lines.
Half the money should go to the site, half goes to some organization or charity (and some for the poor soul who spends months putting it together).
Here's an update on this one,
Sorta done with the high poly, shader just for tinkering.
Dunno yet if i take it to low poly or just texture it.
GoMax is very cool to use!
Obson, your pirate looking great :thumbup:
Spatz, nice! waiting the rest of body
Gavku, where is the chest? Nice style!
more on the gun. will post some wires soon