Hi there! I'm a spanish junior professional in 3d/2D. This is the first time I register in a 3d forum, I hope I can learn so mucha here... and that all you apologizes my poor english!
Hello Polycount Community! I've been lurking for about half a year now and I finally decided to join. I'm a game art student about to enter my last semester of schooling, so I'm working hard to build my portfolio and polish my skills. I look forward to both giving and receiving help here. ^_^
Hello people of polycount! My name is Layna Salazar and I am currently a student at Gnomon School of Visual effect studying 3D character modeling. This is my second year and at the moment I'm taking character for games with Jackson Robinson. I look forward to learning a lot this year and getting some good critique to help me grow
Hello!, I am just starting out 9 months ago with Zbrush, being self taught at home, recently just did an anatomy class with Ryan Kingslien @ visualarium, and will be studying during 2013 @ Think Tank im Vancouver 3D Modelling.
Hope to post some of my work and be inspired and receive advice by other users.
I'm a games developer and artist. I've been working on games for several years now and I 'm looking to share and learn some tips and techniques, and get some crits on my projects.
Hello
My name is Yuo and I am currently studying 3D modeling and texturing. My passion is lighting and my career goal is to work as a lighter for feature film. I am also interested in learning how workflows vary depending on the field and pipeline. I hope to learn and get inspired by being part of this community. Thanks!
Hey guys! I'm a student from England, hoping to study Creative and Professional Writing at University next year. I'm hoping that this, in combination with an internship and some modding experience, will help me get my ideal job as a story designer or content editor for games! Aaaaaaaand that's pretty much it!
I'm a student in 3d art at InterDec Montreal and I though it could be a good idea to share some of my work with other users hoping to get some advices.
Hi guys - so I'm to make my first post here to see if I pass the test for activation? *fingers crossed*
I'm a 24 y/o final year university student who's keen to get better with 3D modelling. I've primarily been using 3DS Max and have recently started using Mudbox (trying to learn the hi > low workflow). The quality of lecturing on 3D at my Uni is fairly poor, so I rely heavily on the abundant resources available online and have tried to teach myself as best as I can. I've found a lot of useful information given by this community and admire the work by many of the members; I can only aspire to produce similar work one day. I'm hoping that by becoming a members, I can eventually pluck up the courage to upload some of my work to get feedback and develop myself further
Hello Polycount! Long time lurker, like so many others. I'm finally creating an account to get some feedback and such. I'm not sure what I am, regarding modelling. I started a while back in Blender and sort of decided I was too old to start looking into 3D modelling as a career. I know, "you're never too old to do anything", but I'm 25 and have barely any practice under my belt. Argh.
HI all!
My name is Luca and I'm an high school student ..... I love the 3D graphics and and I hope to improve my work by exposing them to the criticisms of this amazing community
Hello!
I'm currently studying game art at Playground Squad in Sweden. Although I don't feel very confident about my art right now, I hope to get some useful feedback on how I can improve, and be inspired by all the amazing art here.
I'm an illustrator that wanders between traditional and digital medium. My dream is to make stunning art for games and I hope I can get to it just a bit closer being here!
Replies
Hello polycount
No, but really, hi :P
I look forward to many great discussions
I like this method of verification. It's simple, it makes sense, and it's unique! Can't wait to post!
Thank you!
Hope to post some of my work and be inspired and receive advice by other users.
Cool!
I'm a games developer and artist. I've been working on games for several years now and I 'm looking to share and learn some tips and techniques, and get some crits on my projects.
My name is Yuo and I am currently studying 3D modeling and texturing. My passion is lighting and my career goal is to work as a lighter for feature film. I am also interested in learning how workflows vary depending on the field and pipeline. I hope to learn and get inspired by being part of this community. Thanks!
This is probably the first forum I have ever joined. XP
i`m a generalist. mostly nuke and maya.
feel free to pm me if you need a solid well-educated cg-artist)
I'm a student in 3d art at InterDec Montreal and I though it could be a good idea to share some of my work with other users hoping to get some advices.
Hemingway
I'm a 24 y/o final year university student who's keen to get better with 3D modelling. I've primarily been using 3DS Max and have recently started using Mudbox (trying to learn the hi > low workflow). The quality of lecturing on 3D at my Uni is fairly poor, so I rely heavily on the abundant resources available online and have tried to teach myself as best as I can. I've found a lot of useful information given by this community and admire the work by many of the members; I can only aspire to produce similar work one day. I'm hoping that by becoming a members, I can eventually pluck up the courage to upload some of my work to get feedback and develop myself further
- Mijodu
Thanks. (:
My name is Luca and I'm an high school student ..... I love the 3D graphics and and I hope to improve my work by exposing them to the criticisms of this amazing community
I'm currently studying game art at Playground Squad in Sweden. Although I don't feel very confident about my art right now, I hope to get some useful feedback on how I can improve, and be inspired by all the amazing art here.
loving 3D for a long time, different software, but never dwelt in game 3D/art. Hoping to get an insight and make some cool work.
Today i embark on a journey that i long wished for ,to be skilled in this art , and so my learning begins
I'm an illustrator that wanders between traditional and digital medium. My dream is to make stunning art for games and I hope I can get to it just a bit closer being here!