Hello Polycount, I'm zeet and an aspiring level designer looking to add 3d to my tool kit. Love all the work here, and the small tidbits of information other artists pass along is such a huge help to me in becoming a confident 3d artist. Thanks!
I am a professional game translator and writer. I registered to Polycount mainly so that I could find artists to join our team for a game currently in preproduction.
I will post right away in the corresponding work opportunities forum.
My name's Tim. I've only been working with 3D for 6 months now and I'm very much a beginner. I'm currently studying Game Design @ AIE, Melbourne, AUS. Hope to share some of my work with you all and look forward to some feedback.
Hello Polycount community! I am looking forward to learning and sharing with you all. Currently I am working on a personal project and on a small team as an unpaid artist. I appreciate the opportunity to learn and help within this community.
Im a new 3D artist learning a workflow using Blender and Photoshop. All of the work I was seeing on the sight was so inspirational that I had to sign up. Just popping in and saying hello.
well hello i am a starting 3D artist and trying 2 learn how to bake and texture sculpts made in zbrush done this in almost 2 hours sculpting and bakin its around 1500 tri's
Hello!
I'm concept artist currently working for EA maxis, Very interesting set of work we have here so i decide to sign up and hopefully can be one more source of inspiration to make more work!
Hello, I'm a student at ETSU and am currently juggling the idea of Level design or Character design. Joined polycount to get some of my ideas out there and to get some input!
Replies
have a post as my first art image here =P
I am a professional game translator and writer. I registered to Polycount mainly so that I could find artists to join our team for a game currently in preproduction.
I will post right away in the corresponding work opportunities forum.
Nice to meet all of you.
Here I have found some interesting threads about 3d modeling.
I'll no doubt be around a lot ive used 3D packages for over 10 years on and off, now looking into unity projects.
Don't be a stranger!
My name's Tim. I've only been working with 3D for 6 months now and I'm very much a beginner. I'm currently studying Game Design @ AIE, Melbourne, AUS. Hope to share some of my work with you all and look forward to some feedback.
Cheers
Im a new 3D artist learning a workflow using Blender and Photoshop. All of the work I was seeing on the sight was so inspirational that I had to sign up. Just popping in and saying hello.
-Lung
My name's Patrick. I'm currently a student, trying to break out as a 3D Game Character Modeler. Looking forward to contributing to this community!
I'm concept artist currently working for EA maxis, Very interesting set of work we have here so i decide to sign up and hopefully can be one more source of inspiration to make more work!
So Hello Polycount community !
Thanks for the Great For 3D developers House Build at this site here.
And by The way Merry Christmas and a awesome happy productive new year,
To all greatly effort artists and wannabe professional dreamers around here..
Am i supposed to reply my first post here really?
I'm one of the modelers on a university game development team.
currently tryna explore the UDK and get into environment art!!!