Here is my first post to activate my account. My name is Josh and I am currently studying Games Design and University. I wish to join the polycount forum in order to further enhance my 3D skills, to receive feedback for my work and hopefully help others too. I look forward to your response!
I joined this forum to get people to critique my work, as I am making a video game, and would prefer to have only the best low poly 3d assets that I can make in it.
I'm currently working on an animation for a local church and want to improve my skills. I am currently using Maya for modelling and rendering and would like to export the architectural model into a game environment for a more interactive presentation.
I dont know if i will find what i want here, but you nevwer know.
salutations. I come bearing little but strange tales from a handful of backwater worlds, the least of which is some war-torn ghetto planet called 'Urfth'
Hello there, my name is daan, im a starting game artist from holland.
ill be posting some of my work and ill be looking forward to all the feedback.
Polycount is very cool, it gives me a lot of inspiration and often leaves me in awe.
looking forward to geting in
hello there polycount, my name is daan, im a starting game artist from holland.
ive been lurking around here for a little while now, and i think its time i finally joined in. showed some of my work, and hopefully get some feedback.
im looking forward to it
Replies
Here is my first post to activate my account. My name is Josh and I am currently studying Games Design and University. I wish to join the polycount forum in order to further enhance my 3D skills, to receive feedback for my work and hopefully help others too. I look forward to your response!
Regards, Josh
I am a student/junior artist and I am looking to join your cult here at Polycount :-P
I look forward to my time here and getting better as an artist.
Thanks, Robert
I joined this forum to get people to critique my work, as I am making a video game, and would prefer to have only the best low poly 3d assets that I can make in it.
Cheers,
Roy here,
I'm currently working on an animation for a local church and want to improve my skills. I am currently using Maya for modelling and rendering and would like to export the architectural model into a game environment for a more interactive presentation.
I dont know if i will find what i want here, but you nevwer know.
I'm Adam and I'm working towards becoming an Environment Artist for games. I'm here to get feedback on my work and information to help my studies.
Cheers.
I'm here for environment modelling tips and critiques
My name is jonboris and I'm a game artist / UI designer
We are a gaming company in Oslo, Norway. Creating an account here to post work opertunities
ill be posting some of my work and ill be looking forward to all the feedback.
Polycount is very cool, it gives me a lot of inspiration and often leaves me in awe.
looking forward to geting in
ive been lurking around here for a little while now, and i think its time i finally joined in. showed some of my work, and hopefully get some feedback.
im looking forward to it