I have some ancient experience with maya - done a short while I was a student. Now since I have used 3Ds Max at work from time to time for tasks like moving the pivot to a more convinient position to use it in Unity I´ve decided that I want to explore what Max is realy capable of.
hello all,
I'am a 3d veteran with experience of more than 15 years,have a team of godd & experienced 3d artist,I'm looking for some 3d assignments for my team
I'm new to the Gaming Environment Architectural Building, I hope to move my realistic environments for construction industry I work in to Gaming, Welcome and tips and advice ((Never to old to learn new Tricks ))
Hello everyone,
my name is Hassen Samaali and i'm a student at "ARIES" where i'm learning:
-Drawing (Digital and academic)
-3D (3DSMAX, Maya, ...)
-2D (Photoshop)
-Animation (3DSMAX, Maya, ...)
and VFX (After Effects, Nuke, Realflow, ...)
I'm here to have as many comments and critics as possible to be a better artist.
I am new to polycount. I am a student learning to do 3d rigging. I came to this site to get critique at some of the project I made, so that I can improve.
Hello everybody!
I just graduated from Digital Arts and Animation and am looking to get into the amazing world of environment art for games, as well as level design. Little by little I hope to learn from the best in order to be able to help others as well with what I have to give.
Can't wait to hear what you guys have to say about my future work.
Hi all, I'm Scotty a 3rd year Game Design student from RMIT in Melbourne, Australia. I'm in my final year of my design course, and I mainly focus on concept, level and 3d design.
I've worked on some small games and was an artist at a small studio making games for smart devices, which promptly shut down 3 months after opening (sucks but what you gonna do?).
Anyway, I've been part of the polycount forums for a year or so now but I've finally decided to get a bit more involved.
Hi there! I was told to post here so I am I don't know whether introductions are appropriate but I am a student currently that would love to get feedback and constructive criticism on my work.
Hi, I'm Maya, I'm currently studying 3D animation; I'm also making a few projects, that's why I thought it would be nice to join Polycount.
See you around!
Hey Adam and the guys of polycount im a 3D game artist almost at the end of his degree, looking for crit to really improve my work I hope I have fun here !
Replies
I have some ancient experience with maya - done a short while I was a student. Now since I have used 3Ds Max at work from time to time for tasks like moving the pivot to a more convinient position to use it in Unity I´ve decided that I want to explore what Max is realy capable of.
Greetings from Germany!
I'am a 3d veteran with experience of more than 15 years,have a team of godd & experienced 3d artist,I'm looking for some 3d assignments for my team
I'm new to the Gaming Environment Architectural Building, I hope to move my realistic environments for construction industry I work in to Gaming, Welcome and tips and advice ((Never to old to learn new Tricks ))
:poly124:
This is my first post! Looking forward to posting more and seeing some badass art!
my name is Hassen Samaali and i'm a student at "ARIES" where i'm learning:
-Drawing (Digital and academic)
-3D (3DSMAX, Maya, ...)
-2D (Photoshop)
-Animation (3DSMAX, Maya, ...)
and VFX (After Effects, Nuke, Realflow, ...)
I'm here to have as many comments and critics as possible to be a better artist.
Gamer, Modder, Artists, Teacher
I'm excited to stop lurking and start posting.
My name is Tom Shinton, and im a Computer Games Design graduate in Stafford, UK. I specialize in Technical Art and love doing environment work.
* I am 3d artist from Moscow. I do not know much English so I'll use Google translator. sorry for that (
and this is my portfolio: of https://timurkreativ.carbonmade.com/
just here for the mandatory first Reply
I just graduated from Digital Arts and Animation and am looking to get into the amazing world of environment art for games, as well as level design. Little by little I hope to learn from the best in order to be able to help others as well with what I have to give.
Can't wait to hear what you guys have to say about my future work.
I'm an environment artist for games and glad to finally join polycount.
Hi everyone :P
I've worked on some small games and was an artist at a small studio making games for smart devices, which promptly shut down 3 months after opening (sucks but what you gonna do?).
Anyway, I've been part of the polycount forums for a year or so now but I've finally decided to get a bit more involved.
I want change color of projection cage in 3ds max. I'm talking about it:
http://portfolios.ru/3DanoIX
Nice forum
I'm a 3d artist from France, it looks nice here.
I do Blender / Unity / AR, and like to experiment.
See you around!