I'm currently going into my third year of college at the University of Utah and have been frequenting Polycount since my freshman year. But I finally decided it was time to get an account and begin to post my own work in order to grow as an artist and produce better work.
I'm pumped to be a part of such a supportive community of like minded artists, and I cannot wait to get my work out there and receive constructive feedback in order to become a more skillful artist.
I'm currently in my third year of college at the University of Utah and have been frequenting Polycount since I was a freshman, but I finally decided now was the time to create and actually account and become part of this community!
I'm super pumped to be joining a group of like minded artists of all different levels of skill, and cannot wait to start posting my own work in order to better hone my own artistic ability!
Hi there folks. Only just getting started in 3d modelling. I had quick peak at what some people are making for the competitions here and I can see that I have a very long way to go. I look forward to getting advice to improve
Hello guys i am an aspiring 3d artist and wanted to expand my knowledge about this field. And after searching a lot on web i came upon this website. So here i am.
Hi everyone, My name is Selina. I'm originally from New York, but I'm starting my business in Vietnam now. I'm glad to be a part of the polycount community.
Hello Polycount community! I'm Grant and I'm just starting to learn about making 3D animations and models. I'm really excited to learn more from all of you!
Hello Polycount! Was told to make my post here to activate too. Eager to explore the benefits of this fine software I just bought and fully support. Keep on the good work.
Hello all! My name is David. I do 3D modeling as a hobby and hopefully also as launching pad into a career fielld involving such work. I've done some 3rd party modeling for games (which were never finished. My most recent work was building a Cardassian Galor for the 2002 Activision's Star Trek game, Bridge Commander. Here are some pics of it. The mesh is complete, but the texturing still needs to be finished.
Replies
my name is omar and I am a 3d artist working on blender
I'm currently going into my third year of college at the University of Utah and have been frequenting Polycount since my freshman year. But I finally decided it was time to get an account and begin to post my own work in order to grow as an artist and produce better work.
I'm pumped to be a part of such a supportive community of like minded artists, and I cannot wait to get my work out there and receive constructive feedback in order to become a more skillful artist.
-RipMasterFlex(Rippey)
I'm currently in my third year of college at the University of Utah and have been frequenting Polycount since I was a freshman, but I finally decided now was the time to create and actually account and become part of this community!
I'm super pumped to be joining a group of like minded artists of all different levels of skill, and cannot wait to start posting my own work in order to better hone my own artistic ability!
-RipMasterFlex:)(Rippey)
I'm Lokichan, a modder of Bethesda Games, writer and hobby rpg designer
Genido
Im starting computer science in 10 days but in that time Im making couple of CS GO skins
here christianoprem from india 3d gameArtist
Selina,
Im 2d artist(:D)
Can't do it by my own.
Thanks!