Dorf fort fan-art!
(about to attack a goblin fort)
Umm, I think this is a considerable update (all these drawings were completed within the last 2-3 hours)
Lessons-
Layers are important
Color is fun
So is the binary tool in SAI
More of these to come, sort of supposed to be a power-ranger style fighting squad. Other members include...
Ill Ranger, Panic Ranger, Lust Ranger, Hungry Ranger, Pompus Ranger, Angsty Ranger(males)
Insecure ranger, irritable ranger, ecstatic ranger, shameless ranger, amazing ranger (females
And featuring the brave and daring thirteenth member!
(COMATOSE RANGER!)
The idea is they are a superviolent and very unlucky verision of the power rangers. (13 members, come on. They are just asking for it.)
My goal is at least 1 picture a day.
So far, i'vemade about 2 a day since deciding that. Woo.
I llike this one, because the bearded guy looks so intensely upset at the fish, IMO.
kinda copied the basic armor design from dead space! I HAVE NO SHAMES
I think photobucket resized my image, which is fucking terrible for what the image is supposed to be.
Umm, I guess i'm working on trying sprites. Any help would be greatly appreciated, really.
I'm working my way up from the bottom, i suppose.
Low end sprites, working my way up through nintendo, snes, arcade playstation and then to 3d.
I figure the more knowledge i have about older style game art, the more it'll help me with 3d.
( for a mock game called Monty's Confusing Tower, a castlevania:symphony of the night clone, because that game is awesome)
Please crucify this drawing.
I need absolutely as much criticism as I can get.
I'm trying to learn to paint better, because as far as my current coloring style goes, it's just a cop out because it's easier than the way I want to paint everything.
Helf mir!
Help me even!
I still want to keep the colorful "yay!" look but i want to be able to PAINT it.
Not use a binary tool and slap color onto a sketchy frame! I want to paint LANDSCAPES and VISTAS and amazing beautiful colorful HELL holes.
I want it to be marvelous, and it's so far mostly BLARGH WTF IS THSI
To be honest with you Jimmies, critting is a two-way street. On the critic's side, it's taking the time to analyze a piece and then speak honestly and constructively about it, working to better the other artist and his piece. However, for someone to engage in a critique the given piece has to be well enough formed-- there has to be something to crit first. The more time you put into a drawing, the more it merits legitimate criticism. My point is, don't post a 20 minute sketch and then expect deep and insightful crits, because you won't get any.
All that being said, you've definitely got some cool stuff up here, especially the blond with the blue background and some of the red-nosed fellas. You've got the foundation for an interesting, graphic style, and now you need to push yourself. For one, take the time to clean up your edges. You've got colors spilling outside of your linework all over the place and it's not doing you any favors. Even if you're just posting sketches, it's always good to take at least a little time to clean things up.
Also, start using bigger brushes to block out color. Using lots of little marks takes more time and looks worse that nice broad strokes. If you want to learn how to paint, that's where you start. For more help, take a look at these two tutorials, and from there you can check out this third site which is a hub for all kinds of tutorials.
Keep drawing-- that's important-- but also keep pushing yourself. I'm looking forward to seeing where you're headed from here.
Stopping for the night.
I need to work on it more, will do more PEN work on PAPER in the meantime as a breather. if i had a scanner, i would reveal my amazing work.(amazingness is subect to nt being amazing)
Blah blah crappy skin tone work, little progress in that area.
I'll get somewhere someday, but right now i'm upset.
fuck my life.
Hm.
I'm having a bit of a breakdown here...
I have way too many things I want to do.
My focus is constantly shifting from idea to idea, and it's really hard to get a comprehensive anything done.
It's very frustrating.
All in all, it's just another brick in the wall.
(i jest, i'm becoming more consistent, as in i am producing more worthwhile art out of every 10 drawings. To be honest, i've more than filled my 'Quota' of two drawings a day, however, there are very few I consider even drawings, as they are much closer in quality to a steaming mound of dump.)
Hey nice stuff Jimmies, Really digging the Blue haired guy at the top.
Looks like he just kicked some alien butt to get the guys beer! You could totally interpret that picture different ways but that's what I got from it
It came to me in a dream.
Probably, and most definetly inspired by neox's ridiculously awesome flying dolphin dealy.
So, it's a morbidly obese crocodile that flies around on his helipack.
Well, I've actually sat and read all of your posts mate : P
I agree with one of the people who posted on here that you can't expect critisism from 10-20 minute sketches.
Do you want my honest opinion? < I, in no way, mean this to be offensive>
I see what your trying to go for. A stylistic approach. You want to work for the game development industry, yes? A concept artist? I think you need to sit down and look at...more experienced artists work. Real peices of high qaulity work, for example, http://digilander.libero.it/kingdom_hearts/cloud.jpg. I realise it's not the best. Maybe it's just me but I don't think that your style would be able to...fit in with gaming art. If it was for a game of your style it would work just fine. I'm suggesting you need to sit and work on a peice for maybe a few hours, even days. Also, for refrence images <Which modelers use to create the 3D part> you need to maker your pictures neater aswell.
I'm not saying this to offend you but I could draw like that when I was a kid (I'm 16 now. I still am : P) . Don't get me wrong. Your art, in my opinion is bloody brilliant contemporary art wise.
I hope this post helped you (Apart from my rant at the end)
To be honest, i'm not entirely certain i want to be in the game industry, but that's one idea. And thank you for the criticism. Trying to get something to actually turn out how i envision it in my head might be the best thing to do at this point, because otherwise I dont see myself getting any better. I kind of have a quick sketch mentality, don't i?
As far as painting goes, what programs do you suggest for it? Because I intend to work at giving things texture, depth, etc. Better color, and more values. Suggestions? Also, i'm not completely confident about my line work, which i believe could slow down the painting process. Should I just work on plain drawing before moving into painting?
Well all I can say is Photoshop. It's like... the 3Dsmax and Maya of the 2D art world.
I suggest you should draw some stuff - basic line art- and scan it into your computer if you have a scanner, go over it in cool photoshop brushes (The real kind of brushes : P ) and color it and do all sorts of stuff.
Did you say your using photoshop by the way? Then why did you ask that question and why am I answering? :S Lol.
No, i'm using SAI, im not entirely certain if photoshop 7 is tablet compatible?
Right now i'm taking a break from coulour and working on lines, and just refining what i know I can do.
Also, funfact: if I knew how to color better everything wouldnt look so damn cartoony, it's actually more frustrating for me than anything
Replies
Voxel Link
He is suprised I got anywhere on him!
Time to learn programming and make a voxel based zelda game tricked out with all kinds of gimmicky voxel related situations.
(I'm pretending to be Nintendo today)
Not very happy with this one, probably because I started with an idea and it didnt turn out quite like in my head.
Cuttlefish on wheels...
Blah.
My drawings don't feel forced anymore and flow much better (plus color)
Anyway, here's this guy (Gib=Generic Irish Bad-ass)
Dorf fort fan-art!
(about to attack a goblin fort)
Umm, I think this is a considerable update (all these drawings were completed within the last 2-3 hours)
Lessons-
Layers are important
Color is fun
So is the binary tool in SAI
Garbageman.
Holy tits, batman.
it's like mspaint with layering! : o
More of these to come, sort of supposed to be a power-ranger style fighting squad. Other members include...
Ill Ranger, Panic Ranger, Lust Ranger, Hungry Ranger, Pompus Ranger, Angsty Ranger(males)
Insecure ranger, irritable ranger, ecstatic ranger, shameless ranger, amazing ranger (females
And featuring the brave and daring thirteenth member!
(COMATOSE RANGER!)
The idea is they are a superviolent and very unlucky verision of the power rangers. (13 members, come on. They are just asking for it.)
My goal is at least 1 picture a day.
So far, i'vemade about 2 a day since deciding that. Woo.
I llike this one, because the bearded guy looks so intensely upset at the fish, IMO.
kinda copied the basic armor design from dead space! I HAVE NO SHAMES
I think photobucket resized my image, which is fucking terrible for what the image is supposed to be.
Umm, I guess i'm working on trying sprites. Any help would be greatly appreciated, really.
I'm working my way up from the bottom, i suppose.
Low end sprites, working my way up through nintendo, snes, arcade playstation and then to 3d.
I figure the more knowledge i have about older style game art, the more it'll help me with 3d.
( for a mock game called Monty's Confusing Tower, a castlevania:symphony of the night clone, because that game is awesome)
Please crucify this drawing.
I need absolutely as much criticism as I can get.
I'm trying to learn to paint better, because as far as my current coloring style goes, it's just a cop out because it's easier than the way I want to paint everything.
Helf mir!
Help me even!
I still want to keep the colorful "yay!" look but i want to be able to PAINT it.
Not use a binary tool and slap color onto a sketchy frame! I want to paint LANDSCAPES and VISTAS and amazing beautiful colorful HELL holes.
I want it to be marvelous, and it's so far mostly BLARGH WTF IS THSI
All that being said, you've definitely got some cool stuff up here, especially the blond with the blue background and some of the red-nosed fellas. You've got the foundation for an interesting, graphic style, and now you need to push yourself. For one, take the time to clean up your edges. You've got colors spilling outside of your linework all over the place and it's not doing you any favors. Even if you're just posting sketches, it's always good to take at least a little time to clean things up.
Also, start using bigger brushes to block out color. Using lots of little marks takes more time and looks worse that nice broad strokes. If you want to learn how to paint, that's where you start. For more help, take a look at these two tutorials, and from there you can check out this third site which is a hub for all kinds of tutorials.
Keep drawing-- that's important-- but also keep pushing yourself. I'm looking forward to seeing where you're headed from here.
wake
here's the links to those tutorials:
http://www.itchstudios.com/psg/tuts/process.jpg
http://www.itchstudios.com/psg/art_tut.htm
http://www.gfxartist.com/features/tutorials
A very boring lighting dealy...
And now I continue to work on these things.
Less boring, and a bit better in my opinion, continuing to work on it all, blah blah.
Stopping for the night.
I need to work on it more, will do more PEN work on PAPER in the meantime as a breather. if i had a scanner, i would reveal my amazing work.(amazingness is subect to nt being amazing)
Blah blah crappy skin tone work, little progress in that area.
I'll get somewhere someday, but right now i'm upset.
fuck my life.
I'm having a bit of a breakdown here...
I have way too many things I want to do.
My focus is constantly shifting from idea to idea, and it's really hard to get a comprehensive anything done.
It's very frustrating.
or do too many things at once and get nothing accomplished.
All in all, it's just another brick in the wall.
(i jest, i'm becoming more consistent, as in i am producing more worthwhile art out of every 10 drawings. To be honest, i've more than filled my 'Quota' of two drawings a day, however, there are very few I consider even drawings, as they are much closer in quality to a steaming mound of dump.)
Looks like he just kicked some alien butt to get the guys beer! You could totally interpret that picture different ways but that's what I got from it
workin' in a coal mine, goin down down...
It came to me in a dream.
Probably, and most definetly inspired by neox's ridiculously awesome flying dolphin dealy.
So, it's a morbidly obese crocodile that flies around on his helipack.
Toodles.
There once was a Crocodile... (not a crocodile, actually.. more of a gavial)
same guy, better picture imo
i like this one a lot, coloring, line work..gonna continue like this, probly.
eh.
bleh
heh.
(upon reflection..)
this picture is disgusting.
I do enjoy the blood though
http://poonhat.deviantart.com/
hobo
hippy fighting constable
lizard drving a truck (poorly)
It's a material world, gentlemen.
nom
oh lawd.
Big post but, the last two colored ones are more of what i'm trying to get to, as far as color goes.
and also a three legged dog. One of his legs is an arm
I agree with one of the people who posted on here that you can't expect critisism from 10-20 minute sketches.
Do you want my honest opinion? < I, in no way, mean this to be offensive>
I see what your trying to go for. A stylistic approach. You want to work for the game development industry, yes? A concept artist? I think you need to sit down and look at...more experienced artists work. Real peices of high qaulity work, for example, http://digilander.libero.it/kingdom_hearts/cloud.jpg. I realise it's not the best. Maybe it's just me but I don't think that your style would be able to...fit in with gaming art. If it was for a game of your style it would work just fine. I'm suggesting you need to sit and work on a peice for maybe a few hours, even days. Also, for refrence images <Which modelers use to create the 3D part> you need to maker your pictures neater aswell.
I'm not saying this to offend you but I could draw like that when I was a kid (I'm 16 now. I still am : P) . Don't get me wrong. Your art, in my opinion is bloody brilliant contemporary art wise.
I hope this post helped you (Apart from my rant at the end)
Peace out dude
ChaosV49
I suggest you should draw some stuff - basic line art- and scan it into your computer if you have a scanner, go over it in cool photoshop brushes (The real kind of brushes : P ) and color it and do all sorts of stuff.
Did you say your using photoshop by the way? Then why did you ask that question and why am I answering? :S Lol.
Right now i'm taking a break from coulour and working on lines, and just refining what i know I can do.
Also, funfact: if I knew how to color better everything wouldnt look so damn cartoony, it's actually more frustrating for me than anything