This is the sweet spot for your low-poly models. Post 'em if you've got 'em!Low-poly hasn't really been a requirement in the games industry for a long while now. This thread is for low-poly art style appreciation, so please take note of these rough guidelines:
- Keep models under 1,000 triangles.
- Scenes are fine, if all models are low poly.
Some dedicated low-poly modelling tools now exist that make this art style a lot easier to produce;
Crocotile3D &
BlockbenchHere's a handy list of ways to make your art look right in mainstream 3D software:
Low-Poly Art Style Guide
Replies
Added all the changes people had suggested, heres the final sheet, its very big, sorry! be sure to view full size
i only think the upper part of the boots in front view is too blured and the belts on the back look painted, maybe more shades would have made them look better
New image can be found here, dont wanna spam up the boards here with huge pics:p
http://gilesruscoe.deviantart.com/art/Contest-Entry-Final-Image-238819532
There are around 1400 triangles in rose, performs sluggishly on low end phones.
1168 tris
i still need to make his armored horse than i'll start texturing
@Paradise, wow, your not doing a cell shade im shocked :P the chain mail is looking pretty legit so far, good luck
Looks cool! If you're gonna use that kind of resolution on the texture you might try a more proper chainmail:
Left: The tiled version
Right: Zoomed in for clarification.
Here's my lowpoly moogle from Final Fantasy IX. Almost done.
gilesruscoe - looks awsome but to me it looks like he has no chin.
fraged - love the Moogle!
kinda reminds me of my buddeh weisheng's head from a couple of days ago... kinda REALLY reminds me of it :shifty:
http://www.polycount.com/forum/showpost.php?p=1388829&postcount=6629
Edit: im sorry i've affended people with my study as that was not my goal. If you would like me to take it down i will.
I made two guns for my robot , what you think about it ? texture size is 128.
And they are both under 100polys.
@Oleg - Great Guns! I really like the design of the red one especially the red chassis.
quick, look over there!
Going to make few more skins for it.
equil , fuck yeah ! this is pure pixel sex , love it !
I think you guys are being a bit harsh. Micah even removed the image...
Think on that: How many kratos, hulk, batman have you seen around?
One base of studies are copy. How many of you guys didn´t learn art copying things? Leonardo, michelangelo, or even weisheng.
I would be very proud if someone copy my work to learn.
And this is not a simple copy, he remade this head with 22 tris and a 128 texture. (a lot of guys have done the same with different characters)
All right to dramatic... :poly121:
Of course, this is different than creating a professional piece from copy, but it is not this case.
I am just saying that because the word "COPY" is like a crime for artists...
EDIT: here is the main character , and you can see how the weapons work. And why I make them with out a trigger hand holder.
Tris = 50
Pixels = 128*128
Fragged: I love that Moogle.
Nice.
Oleg:
So much pixel sex! awesome stuff keep on.
Fragged:
Super cute lov'n it.
weisheng:
Now I want to mimic this style too! nice stuff man, I want more!
Oleg, texture that robot doooood!
YARGH! How DID he achieve that?! @___@
You could also render at full res, downsample with a shader, and upscale it back again.