a few days ago I posted progress on a model of a Zombie Detective, here's the WIP of a paint i'm doing of him... still refining many parts of this guy, but I put in some guides where the bullets will be flying through him.
Anxiously waiting to see what gauss will cook up for me in the war comp, a quick 128 to settle the nerves. Actually I have major written assignment due monday so I shouldn't be doing any art at all, but this comp just gets my 3d juices flowing.
Goblin guy based off of one of Adrian Smith's drawings. Just about ready to take him into zbrush. Still working on a face drawing which I will add later. :P
I've been waiting for some updates on this mod for a long time now... You guys are the most talented mod team, and better than most of comercial game studios... can't wait to see more from you
Bondage! Hah he's definitely a tough nut to crack obson. Sort of good looking and ugly all at the same time. What you have there is recognisable i think, but probably not very flattering.
Cool stuff... is that like the London bombing game, or are you playing an innocent slightly arabic looking person which gets chased by the police and killed with several headshots? (and the sequel would be a simulation game :'how to cover up what happend in the first part').
The head needs to come out a bit more above the eyes. Mouth placement could be correct and the chin just needs lengthening. The nose has the right shape but needs to be more of a ball at the end. The eyelids need to be a tad "heavier", too. Good work though - looking nice.
Vitor: Good start, but the abdominal muscles are really the wrong shape and too big, also the nipples seem too far out to either side. Take a look at some more good anatomical reference to get the muscle placement just right. Keep it up, it's all good practise
Johny: Pretty nice mesh, good flow and such, but the ears are definitely too high and possibly the eyes are a little high too.
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C&C welcome, Penis Paintover if you wanna
Generals Comp.
As you might notice, it's not a squirrel, as my user name suggests it would be.
gotta make a weapon now and then onto painting this kid
gotta start painting
[edit] and a bit more
Earthquake : keep brushing the lady
Been mad busy in school, haven't had the time to start texturing yet. So, here's final model.
Still a lot of work left to do on both, but it shouldn't take tooooo long .
Was going to be a general but I'm not confident I can finish it as I suck at rigging.
Was going to be a general but I'm not confident I can finish it as I suck at rigging.
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Don't give up, the rig only needs to be good enough to pull off 2 poses
Totally ma own concept
Goblin guy based off of one of Adrian Smith's drawings. Just about ready to take him into zbrush. Still working on a face drawing which I will add later. :P
Just wanted to do a mercenary with lots of pouches and stuff.
@Nkoste
That´s awesome!
I've been waiting for some updates on this mod for a long time now... You guys are the most talented mod team, and better than most of comercial game studios... can't wait to see more from you
Hope this continues throughout all the levels!
i'd understand if it were an android though
Supposed to be Daniel Craig, not sure if I quite have the likeness yet.
I made me a robot.
oh noes anime =[
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That, sir, fucking rules.
Woah hawken, must've taken you a long time..
oh noes anime =[
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ZARAKI KENPACHI FOR THE WIN, you rock Smo
Obson:
Looking nice and it is recogniseable but:
The head needs to come out a bit more above the eyes. Mouth placement could be correct and the chin just needs lengthening. The nose has the right shape but needs to be more of a ball at the end. The eyelids need to be a tad "heavier", too. Good work though - looking nice.
nice work though.
Johny: Pretty nice mesh, good flow and such, but the ears are definitely too high and possibly the eyes are a little high too.